implement multithreaded rendering with context switch, gl state save/restore, add progress bar ui node, implement stencil texture for brush, implement multithreaded canvas load/save/export pano. Missing multithread in windows.
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@@ -15,7 +15,8 @@
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android:label="@string/app_name"
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android:configChanges="orientation|keyboardHidden"
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android:screenOrientation="sensorLandscape"
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android:noHistory="true">
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android:noHistory="true"
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android:windowSoftInputMode="adjustResize">
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<meta-data android:name="android.app.lib_name"
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android:value="native-lib" />
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<intent-filter>
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