Move viewport render state mapping to renderer gl
This commit is contained in:
@@ -433,6 +433,9 @@ delegate to `pp_renderer_gl`; `Font` no longer spells GL enum names directly.
|
||||
Canvas undo/redo dirty-region texture updates and readbacks now also delegate
|
||||
their 2D texture target, RGBA pixel format, and unsigned-byte component type
|
||||
mapping to `pp_renderer_gl`.
|
||||
`NodeViewport` preview rendering now also delegates viewport query,
|
||||
clear-color query, color-buffer clear mask, and blend-state tokens to
|
||||
`pp_renderer_gl`.
|
||||
The existing renderer classes are not yet fully
|
||||
behind the renderer interfaces.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user