fix stencil random every stroke and not sample
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@@ -80,6 +80,7 @@ public:
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static glm::vec3 m_plane_normal[6];
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static glm::vec3 m_plane_tangent[6];
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static glm::mat4 m_plane_transform[6];
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glm::vec2 stencil_offset;
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Sampler m_sampler;
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Sampler m_sampler_brush;
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Sampler m_sampler_bg;
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