Validate PPI project layout

This commit is contained in:
2026-06-01 12:38:21 +02:00
parent 37854ea8b9
commit 2da247f0fb
9 changed files with 146 additions and 21 deletions

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@@ -91,11 +91,14 @@ Known local toolchain state:
`pp_paint`, `pp_document`, `pp_renderer_api`, `pp_paint_renderer`,
`pp_ui_core`, `pano_cli`, and their current headless test binaries,
including foundation event/logging/task queue coverage, PNG metadata, PPI
header, settings document, document frame move/duration coverage, paint
brush/stroke/stroke-script coverage, renderer shader descriptor coverage, UI
color parsing, and layout XML parse coverage.
header/layout, settings document, document frame move/duration coverage,
paint brush/stroke/stroke-script coverage, renderer shader descriptor
coverage, UI color parsing, and layout XML parse coverage.
- `pano_cli inspect-image` reports PNG IHDR metadata as JSON and is covered by
`pano_cli_inspect_png_metadata_smoke` with a tiny IHDR fixture.
- `pano_cli inspect-project` reports validated PPI thumbnail/body byte layout
and is covered by `pano_cli_inspect_project_layout_smoke` with a minimal PPI
fixture.
- `pano_cli create-document` supports `--frames` and `--frame-duration-ms` and
is covered by `pano_cli_create_animation_document_smoke`.
- `pano_cli simulate-stroke` exposes the pure stroke sampler for scripted

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@@ -31,7 +31,7 @@ agent or engineer to remove them without reconstructing context from chat.
| DEBT-0010 | Open | Modernization | `pp_document` is a pure layer/frame/document/undo-history model but is not yet wired to legacy `Canvas`, PPI load/save, selection masks, or legacy action commands | Keep extraction incremental while preserving app behavior | `ctest --preset desktop-fast --build-config Debug`; `pano_cli create-document --width 64 --height 32 --layers 2` | Legacy document behavior is represented by `pp_document` tests and the app consumes it through a boundary/facade |
| DEBT-0011 | Open | Modernization | `package-smoke` validates the Windows CMake app artifact only, not AppX/APK/Apple/WebGL package outputs | Platform package targets are not migrated to root CMake yet | `powershell -ExecutionPolicy Bypass -File scripts\automation\package-smoke.ps1 -Preset windows-msvc-default -Configuration Debug` | Package-smoke covers Windows AppX, Android APK variants, Apple bundles, and WebGL output where local toolchains are present |
| DEBT-0012 | Open | Modernization | `pp_ui_core` uses vcpkg tinyxml2 on `windows-msvc-vcpkg-headless`, but retains `pp_vendor_tinyxml2` for default and unproven platform presets | Mobile/AppX/Apple triplets and app packaging still need validation before removing the vendored fallback | `ctest --preset desktop-fast-vcpkg --build-config Debug`; `ctest --preset desktop-fast --build-config Debug`; `powershell -ExecutionPolicy Bypass -File scripts\automation\platform-build.ps1 -Presets android-arm64` | All supported presets consume vcpkg tinyxml2 or document a permanent vendored exception |
| DEBT-0013 | Open | Modernization | `pp_assets` and `pano_cli inspect-project` recognize only the fixed PPI header, not thumbnail bytes or the project body | Full PPI parsing requires staged extraction of legacy `Canvas` serialization and image/layer payload handling | `ctest --preset desktop-fast --build-config Debug`; `pp_assets_ppi_header_tests` | Full PPI load/save fixtures cover thumbnail, layers, frames, metadata, corrupt payloads, and round-trip compatibility |
| DEBT-0013 | Open | Modernization | `pp_assets` and `pano_cli inspect-project` validate the fixed PPI header and thumbnail/body byte layout, but do not yet deserialize the project body into document/layer/frame data | Full PPI parsing requires staged extraction of legacy `Canvas` serialization and image/layer payload handling | `ctest --preset desktop-fast --build-config Debug`; `pp_assets_ppi_header_tests`; `pano_cli_inspect_project_layout_smoke` | Full PPI load/save fixtures cover thumbnail, layers, frames, metadata, corrupt payloads, and round-trip compatibility |
| DEBT-0014 | Open | Modernization | `windows-clangcl-asan` now configures as a headless Ninja/clang-cl preset and uses the release MSVC runtime required by ASan, but local builds still fail because installed clang-cl 18.1.8 is paired with VS 2026-preview STL headers that require Clang 20 or newer | Sanitizer validation should be local and repeatable, but this machine's compiler/header pairing is incompatible | `cmake --fresh --preset windows-clangcl-asan`; `cmake --build --preset windows-clangcl-asan --target pp_foundation` | Install/use Clang 20+ with the VS 2026 STL, or point the preset at a compatible VS 2022 toolchain, then make `platform-build.ps1 -Presets windows-clangcl-asan` pass for the headless matrix |
## Closed Debt

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@@ -312,9 +312,9 @@ input. A synchronous event dispatcher, structured logging facade, bounded FIFO
task queue, and deterministic `TraceRecorder` now record
component/name/thread/frame/stroke metadata with filtering, capacity, and
invalid-end tests. `pp_assets` has started with PNG/JPEG signature detection,
PNG IHDR metadata parsing, PPI header recognition, and a pure typed settings
document model, with corrupt/truncated/unsupported, extreme-dimension, and
key/value limit tests.
PNG IHDR metadata parsing, PPI header/project byte-layout recognition, and a
pure typed settings document model, with corrupt/truncated/unsupported,
extreme-dimension, and key/value limit tests.
`pp_paint` has started with pure brush parameter validation/stamp evaluation,
CPU reference math for the five current shader blend modes, and deterministic
stroke spacing/interpolation plus a pure text stroke-script parser.
@@ -327,7 +327,9 @@ started with deterministic CPU layer compositing over renderer extents using
the paint blend reference. `pp_ui_core` has started with XML-layout-facing
length parsing, color parsing, tinyxml-backed layout XML parsing, and invalid
input tests.
`pano_cli inspect-image` exposes PNG IHDR metadata as JSON, and
`pano_cli inspect-image` exposes PNG IHDR metadata as JSON,
`pano_cli inspect-project` reports validated PPI thumbnail/body byte layout,
and
`pano_cli create-document` can create simple animation documents with explicit
frame count/duration, and `pano_cli simulate-stroke` exercises the pure stroke
sampler for scripted-stroke automation. `pano_cli simulate-stroke-script`
@@ -566,7 +568,8 @@ Results:
- `pp_foundation_trace_tests` passed.
- `pp_assets_image_format_tests` passed.
- `pp_assets_image_metadata_tests` passed.
- `pp_assets_ppi_header_tests` passed.
- `pp_assets_ppi_header_tests` passed, including PPI thumbnail/body layout
validation.
- `pp_assets_settings_document_tests` passed.
- `pp_paint_brush_tests` passed.
- `pp_paint_blend_tests` passed.
@@ -586,6 +589,8 @@ Results:
test.
- `pano_cli_inspect_png_metadata_smoke` passed and reports PNG metadata JSON
for the tiny IHDR fixture.
- `pano_cli_inspect_project_layout_smoke` passed and reports PPI
thumbnail/body byte layout JSON.
- `pano_cli_parse_layout_smoke` passed.
- `pano_cli_simulate_stroke_smoke` passed and reports deterministic stroke
sample counts/distances.