Centralize retained popup tick overlays

This commit is contained in:
2026-06-12 14:45:04 +02:00
parent 7be588d763
commit 2e98efa13a
7 changed files with 51 additions and 20 deletions

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@@ -487,6 +487,12 @@ agent or engineer to remove them without reconstructing context from chat.
`src/legacy_ui_overlay_services.*` instead of direct root insertion. Raw
popup callback captures, retained close/capture semantics, and broader
`Node` handle adoption remain open.
- 2026-06-12: DEBT-0063 was narrowed again. Top-toolbar stroke/color/layer/grid
panel popups, quick-panel and stroke-panel popup tick decoration nodes, and
brush preset menu template attachment now route through
`src/legacy_ui_overlay_services.*` instead of direct root insertion or
temporary panel child insertion. Raw popup callback captures, retained
close/capture semantics, and broader `Node` handle adoption remain open.
- 2026-06-05: DEBT-0011 was narrowed. The Windows app package smoke target now
passes the configure-time CMake executable into `package-smoke.ps1`, so VS
2026 generator validation does not depend on an older `cmake` on PATH, and
@@ -753,7 +759,7 @@ agent or engineer to remove them without reconstructing context from chat.
| DEBT-0060 | Open | Modernization | Retained Android package CMake generates a patched `nanort.h` overlay in the build tree for `native-lib` instead of modifying the `libs/nanort` submodule | Current SDK Manager NDK/Clang rejects `TriangleSAHPred::operator=` assigning to a `const size_t` member, but the retained grid/lightmap path still includes `nanort` before that dependency is replaced or updated | `powershell -ExecutionPolicy Bypass -File scripts\automation\android-legacy-package-build.ps1 -Packages standard`; Quest/Focus retained package configure checks; Windows app build | Update/replace `nanort`, move grid/lightmap baking behind a component that owns its dependency, or retire the retained Android package CMake path so no generated vendor overlay is required |
| DEBT-0061 | Open | Modernization | Desktop XR runtime selection now lives in tested `pp_platform_api` policy and prefers OpenXR, but `WindowsPlatformServices` still reports OpenXR unavailable and reaches the retained OpenVR SDK bridge as a legacy fallback; Windows runtime deployment copies `openvr_api.dll` beside `PanoPainter.exe` until that fallback is removed | Preserve current desktop VR behavior while replacing OpenVR with OpenXR behind the platform/renderer boundary | `pp_platform_api_tests`; `ctest --preset desktop-fast --build-config Debug -R pp_platform_api_tests --output-on-failure`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Add an OpenXR SDK/package target, implement desktop OpenXR startup/shutdown/pose/controller submission behind `pp_platform_vr` or `PlatformServices`, validate parity with mocked/runtime smoke coverage, and remove `libs/openvr` plus the OpenVR link/include paths from root CMake |
| DEBT-0062 | Open | Modernization | VS 2026 builds generate a patched fmt `format.h` overlay in the build tree for `pp_legacy_vendor`, disabling the old `_SECURE_SCL` checked-array iterator branch while leaving the fmt submodule clean | VS 2026's STL no longer exposes the legacy checked-array iterator used by this old fmt release, but replacing fmt is part of the dependency migration rather than this platform unblock | `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter`; `cmake --build --preset windows-msvc-default --config Debug --target pp_platform_api_tests`; `ctest --preset desktop-fast --build-config Debug -R pp_platform_api_tests --output-on-failure` | Move fmt to a supported vcpkg/package version or update the vendored fmt release, then remove the generated fmt overlay from `pp_legacy_vendor` |
| DEBT-0063 | Open | Modernization | The retained UI tree still exposes `Node* m_parent`, public `std::vector<std::shared_ptr<Node>> m_children`, raw `find<T>()` lookup results, `add_child<T>()` allocation through `new`, callbacks/observers that take or capture raw `Node*`, and manual `destroy()`/`m_destroyed` semantics. `pp_ui_core` now owns a tested `NodeLifetimeTree` target model with checked node handles, scoped callback connections, subtree destruction, pointer/keyboard capture release, whole-tree clear for layout reload, and mutation-safe dispatch, plus a tested `UiOverlayLifetime` popup/dialog stack model. Retained app-dialog root insertion, app-menu popup template cloning/root attachment, quick/stroke/brush panel popup root attachment, combo-box popup insertion, and Open/Browse delete-confirmation dialog insertion are now centralized in `src/legacy_ui_overlay_services.*`, but retained `Node`/`NodePopupMenu`/`NodeDialog*` still have not adopted checked handles or scoped callback ownership | Preserve current UI behavior while making panel/dialog extraction safe instead of spreading lifetime hazards into the new architecture | `pp_ui_core_layout_xml_tests`; `pp_ui_core_node_lifetime_tests`; `pp_ui_core_overlay_lifetime_tests`; future `pp_panopainter_ui_dialog_lifetime_tests`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Retained `Node` and `pp_panopainter_ui` adopt checked node handles or equivalent non-owning references, scoped callback connection/disconnect semantics, mutation-safe event dispatch, parent/child invariants hidden behind APIs, and destroy-during-callback/capture-release/popup-close/layout-reload tests; retained `Node*` APIs are removed or isolated behind compatibility adapters |
| DEBT-0063 | Open | Modernization | The retained UI tree still exposes `Node* m_parent`, public `std::vector<std::shared_ptr<Node>> m_children`, raw `find<T>()` lookup results, `add_child<T>()` allocation through `new`, callbacks/observers that take or capture raw `Node*`, and manual `destroy()`/`m_destroyed` semantics. `pp_ui_core` now owns a tested `NodeLifetimeTree` target model with checked node handles, scoped callback connections, subtree destruction, pointer/keyboard capture release, whole-tree clear for layout reload, and mutation-safe dispatch, plus a tested `UiOverlayLifetime` popup/dialog stack model. Retained app-dialog root insertion, app-menu popup template cloning/root attachment, quick/stroke/brush panel popup root attachment, combo-box popup insertion, Open/Browse delete-confirmation dialog insertion, popup tick decoration insertion, and top-toolbar panel popup insertion are now centralized in `src/legacy_ui_overlay_services.*`, but retained `Node`/`NodePopupMenu`/`NodeDialog*` still have not adopted checked handles or scoped callback ownership | Preserve current UI behavior while making panel/dialog extraction safe instead of spreading lifetime hazards into the new architecture | `pp_ui_core_layout_xml_tests`; `pp_ui_core_node_lifetime_tests`; `pp_ui_core_overlay_lifetime_tests`; future `pp_panopainter_ui_dialog_lifetime_tests`; `ctest --preset desktop-fast --build-config Debug`; `cmake --build --preset windows-msvc-default --config Debug --target PanoPainter` | Retained `Node` and `pp_panopainter_ui` adopt checked node handles or equivalent non-owning references, scoped callback connection/disconnect semantics, mutation-safe event dispatch, parent/child invariants hidden behind APIs, and destroy-during-callback/capture-release/popup-close/layout-reload tests; retained `Node*` APIs are removed or isolated behind compatibility adapters |
| DEBT-0057 | Open | Modernization | Default canvas allocation size now dispatches through `PlatformServices::default_canvas_resolution`, removing the `CANVAS_RES` platform macro from `src/canvas.h`; WebGL's retained 512 default now lives in tested `pp_platform_api::platform_policy`, but the Web shell still reaches it through the legacy platform fallback until injected Web services own the policy | Preserve WebGL memory behavior while moving canvas creation policy out of shared canvas headers and into the platform boundary | `pp_platform_api_tests`; `ctest --preset desktop-fast --build-config Debug -R pp_platform_api_tests`; Windows app build; WebGL package smoke once root Web build exists | Default canvas resolution is owned by injected `pp_platform_*` services for every supported platform, with no WebGL branch in the legacy fallback |
| DEBT-0058 | Open | Modernization | App-level progress/message/input dialog metadata, including message-dialog OK/cancel captions, now consumes pure `pp_app_core` through `App::show_progress`, `App::message_box`, `App::input_box`, `pano_cli plan-app-dialog`, and `pp_app_core_app_dialog_tests`; live execution is centralized in `src/legacy_app_dialog_services.*`, and retained root insertion now routes through `src/legacy_ui_overlay_services.*`, but the bridge still creates retained `NodeProgressBar`, `NodeMessageBox`, and `NodeInputBox` instances with raw callback/lifetime ownership | Preserve current app-shell dialog behavior while moving shared dialog policy toward UI/app services | `pp_app_core_app_dialog_tests`; `pano_cli plan-app-dialog --kind progress --total -4`; `pano_cli plan-app-dialog --kind message --cancel`; `pano_cli plan-app-dialog --kind input --ok-caption Save`; `ctest --preset desktop-fast --build-config Debug`; Windows app build | Progress/message/input dialog creation, callback wiring, layout insertion, lifetime ownership, and headless automation are owned by injected app/UI services with `App` methods acting only as adapters |
| DEBT-0059 | Open | Modernization | iOS root CMake headless builds assign generated bundle identifiers and disable code signing for executable test/tool targets | The current Apple gate is compile validation for shared component targets; signed iOS app/package validation is not migrated to root CMake yet | `powershell -ExecutionPolicy Bypass -File scripts\automation\apple-remote-build.ps1 -Presets macos,ios-simulator,ios-device`; `sh scripts/automation/platform-build.sh "ios-device"` on `panopainter-mac` | Root CMake owns the signed Apple app/package targets, package-smoke validates Apple bundles where signing material is available, and headless iOS test/tool targets are either excluded from signed package builds or use explicit test-runner signing policy |

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@@ -486,9 +486,10 @@ Edit, Tools, Panels, Options, About, and Layers menu popups, replacing the
previous direct template-child indexing in `App::init_menu_*`. The helper now
also exposes retained root-popup attachment for `pp_panopainter_ui`, and the
quick-panel brush/color popups, stroke-panel preset/tip/dual/pattern popups,
brush-panel preset menu root insertion, retained combo-box popups, and
Open/Browse delete-confirmation dialogs route through it. Raw popup callback
captures and close/capture semantics remain part of `DEBT-0063`.
brush-panel preset menu root insertion, retained combo-box popups,
Open/Browse delete-confirmation dialogs, popup tick decoration nodes, and
top-toolbar panel popups route through it. Raw popup callback captures and
close/capture semantics remain part of `DEBT-0063`.
`pano_cli inspect-image` exposes PNG IHDR metadata as JSON,
`pano_cli import-image` accepts a PNG path and imports decoded RGBA8 pixels
into a new pure `pp_document` face payload,

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@@ -473,14 +473,15 @@ void App::init_sidebar()
fp->destroy();
}
}
layout[main_id]->add_child(stroke);
(void)pp::panopainter::attach_legacy_overlay_node(*this, stroke);
stroke->SetSize(350, glm::max(100.f, screen.y - pos.y - 50.f));
stroke->find("title")->SetVisibility(true);
auto tick = layout[main_id]->add_child<NodeImage>();
auto tick = pp::panopainter::make_legacy_overlay_node_for_anchor<NodeImage>(*layout[main_id]);
tick->SetPositioning(YGPositionTypeAbsolute);
tick->SetSize(32, 16);
tick->SetPosition(pos.x - 16, pos.y);
tick->set_image("data/ui/popup-tick-up.png");
(void)pp::panopainter::attach_legacy_overlay_node(*this, tick);
layout[main_id]->update();
stroke->SetPosition(pos.x - stroke->m_size.x / 2.f, pos.y + 16);
@@ -517,14 +518,15 @@ void App::init_sidebar()
button->on_click = [this, button](Node*) {
auto screen = layout[main_id]->m_size;
glm::vec2 pos = button->m_pos + glm::vec2(button->m_size.x * 0.5f, button->m_size.y);
layout[main_id]->add_child(color);
(void)pp::panopainter::attach_legacy_overlay_node(*this, color);
color->find("title")->SetVisibility(true);
color->SetSize(350, 350);
auto tick = layout[main_id]->add_child<NodeImage>();
auto tick = pp::panopainter::make_legacy_overlay_node_for_anchor<NodeImage>(*layout[main_id]);
tick->SetPositioning(YGPositionTypeAbsolute);
tick->SetSize(32, 16);
tick->SetPosition(pos.x - 16, pos.y);
tick->set_image("data/ui/popup-tick-up.png");
(void)pp::panopainter::attach_legacy_overlay_node(*this, tick);
layout[main_id]->update();
color->SetPosition(pos.x - color->m_size.x / 2.f, pos.y + 16);
@@ -553,12 +555,13 @@ void App::init_sidebar()
fp->destroy();
}
}
layout[main_id]->add_child(layers);
auto tick = layout[main_id]->add_child<NodeImage>();
(void)pp::panopainter::attach_legacy_overlay_node(*this, layers);
auto tick = pp::panopainter::make_legacy_overlay_node_for_anchor<NodeImage>(*layout[main_id]);
tick->SetPositioning(YGPositionTypeAbsolute);
tick->SetSize(32, 16);
tick->SetPosition(pos.x - 16, pos.y);
tick->set_image("data/ui/popup-tick-up.png");
(void)pp::panopainter::attach_legacy_overlay_node(*this, tick);
layout[main_id]->update();
layers->SetPosition(pos.x - layers->m_size.x / 2.f, pos.y + 16);
@@ -589,12 +592,13 @@ void App::init_sidebar()
fp->destroy();
}
}
layout[main_id]->add_child(grid);
auto tick = layout[main_id]->add_child<NodeImage>();
(void)pp::panopainter::attach_legacy_overlay_node(*this, grid);
auto tick = pp::panopainter::make_legacy_overlay_node_for_anchor<NodeImage>(*layout[main_id]);
tick->SetPositioning(YGPositionTypeAbsolute);
tick->SetSize(32, 16);
tick->SetPosition(pos.x - 16, pos.y);
tick->set_image("data/ui/popup-tick-up.png");
(void)pp::panopainter::attach_legacy_overlay_node(*this, tick);
layout[main_id]->update();
grid->SetPosition(pos.x - grid->m_size.x / 2.f, pos.y + 16);

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@@ -84,12 +84,13 @@ private:
glm::vec2 tick_pos = button->m_pos + glm::vec2(button->m_size.x, 0);
glm::vec2 popup_pos = { tick_pos.x + tick_sz.x, tick_pos.y };
auto tick = panel_.root()->add_child<NodeImage>();
auto tick = make_legacy_overlay_node_for_anchor<NodeImage>(panel_);
tick->SetPositioning(YGPositionTypeAbsolute);
tick->SetPosition(tick_pos.x, tick_pos.y + (button->m_size.y - tick_sz.y) * 0.5f);
tick->SetSize(tick_sz);
tick->set_image("data/ui/popup-tick.png");
tick->m_scale = { 1, 1 };
(void)attach_legacy_overlay_node_to_root(panel_, tick);
float hh = popup->m_container->m_children.size() > 10 ? (screen.y - 90.f) : 400.f;
popup->SetWidth(350);
@@ -145,12 +146,13 @@ private:
glm::vec2 tick_pos = target->m_pos + glm::vec2(target->m_size.x, 0);
glm::vec2 popup_pos = { tick_pos.x + tick_sz.x, tick_pos.y - 140.f };
auto tick = panel_.root()->add_child<NodeImage>();
auto tick = make_legacy_overlay_node_for_anchor<NodeImage>(panel_);
tick->SetPositioning(YGPositionTypeAbsolute);
tick->SetPosition(tick_pos.x, tick_pos.y + (target->m_size.y - tick_sz.y) * 0.5f);
tick->SetSize(tick_sz);
tick->set_image("data/ui/popup-tick.png");
tick->m_scale = { 1, 1 };
(void)attach_legacy_overlay_node_to_root(panel_, tick);
popup->SetPositioning(YGPositionTypeAbsolute);
popup->SetPosition(popup_pos);

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@@ -1,11 +1,11 @@
#pragma once
#include "foundation/result.h"
#include "node.h"
#include <memory>
class App;
class Node;
class NodePopupMenu;
namespace pp::panopainter {
@@ -35,6 +35,17 @@ std::shared_ptr<T> make_legacy_overlay_node(App& app)
return node;
}
template <class T>
std::shared_ptr<T> make_legacy_overlay_node_for_anchor(Node& anchor)
{
auto node = std::make_shared<T>();
node->set_manager(anchor.m_manager);
node->init();
node->create();
node->loaded();
return node;
}
template <class T>
std::shared_ptr<T> add_legacy_overlay_node(App& app)
{

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@@ -578,7 +578,10 @@ void NodePanelBrushPreset::init()
};
m_btn_menu = find<NodeButtonCustom>("btn-menu");
m_btn_menu->on_click = [this](Node* b) {
auto popup = add_child_file<NodePopupMenu>("data/dialogs/panel-brushes.xml", "tpl-brush-popup");
auto popup = std::dynamic_pointer_cast<NodePopupMenu>(
load_template("data/dialogs/panel-brushes.xml", "tpl-brush-popup"));
if (!popup)
return;
popup->SetPosition(b->m_pos.x + b->m_size.x, b->m_pos.y);
(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, popup);
root()->update();

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@@ -318,11 +318,12 @@ void NodePanelStroke::init_controls()
auto screen = root()->m_size;
glm::vec2 pos = m_preset_button->m_pos + glm::vec2(m_preset_button->m_size.x, 0);
(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, App::I->presets);
auto tick = root()->add_child<NodeImage>();
auto tick = pp::panopainter::make_legacy_overlay_node_for_anchor<NodeImage>(*this);
tick->SetPositioning(YGPositionTypeAbsolute);
tick->SetSize(16, 32);
tick->SetPosition(pos.x, pos.y + (m_preset_button->m_size.y - 32) * 0.5f);
tick->set_image("data/ui/popup-tick.png");
(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, tick);
float hh = App::I->presets->m_container->m_children.size() > 10 ? App::I->height / App::I->zoom * .75f : 400.f;
App::I->presets->SetHeight(glm::max(hh, 400.f));
App::I->presets->SetWidth(300);
@@ -369,11 +370,12 @@ void NodePanelStroke::init_controls()
auto screen = root()->m_size;
glm::vec2 pos = m_brush_button->m_pos + glm::vec2(m_brush_button->m_size.x, 0);
(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, m_brush_popup);
auto tick = root()->add_child<NodeImage>();
auto tick = pp::panopainter::make_legacy_overlay_node_for_anchor<NodeImage>(*this);
tick->SetPositioning(YGPositionTypeAbsolute);
tick->SetSize(16, 32);
tick->SetPosition(pos.x, pos.y + (m_brush_button->m_size.y - 32) * 0.5f);
tick->set_image("data/ui/popup-tick.png");
(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, tick);
root()->update();
if ((pos.y + m_brush_popup->m_size.y) > screen.y)
pos.y = screen.y - m_brush_popup->m_size.y;
@@ -405,11 +407,12 @@ void NodePanelStroke::init_controls()
auto screen = root()->m_size;
glm::vec2 pos = m_dual_brush_button->m_pos + glm::vec2(m_dual_brush_button->m_size.x, 0);
(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, m_brush_popup);
auto tick = root()->add_child<NodeImage>();
auto tick = pp::panopainter::make_legacy_overlay_node_for_anchor<NodeImage>(*this);
tick->SetPositioning(YGPositionTypeAbsolute);
tick->SetSize(16, 32);
tick->SetPosition(pos.x, pos.y + (m_dual_brush_button->m_size.y - 32) * 0.5f);
tick->set_image("data/ui/popup-tick.png");
(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, tick);
root()->update();
if ((pos.y + m_brush_popup->m_size.y) > screen.y)
pos.y = screen.y - m_brush_popup->m_size.y;
@@ -441,11 +444,12 @@ void NodePanelStroke::init_controls()
auto screen = root()->m_size;
glm::vec2 pos = m_pattern_button->m_pos + glm::vec2(m_pattern_button->m_size.x, 0);
(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, m_pattern_popup);
auto tick = root()->add_child<NodeImage>();
auto tick = pp::panopainter::make_legacy_overlay_node_for_anchor<NodeImage>(*this);
tick->SetPositioning(YGPositionTypeAbsolute);
tick->SetSize(16, 32);
tick->SetPosition(pos.x, pos.y + (m_pattern_button->m_size.y - 32) * 0.5f);
tick->set_image("data/ui/popup-tick.png");
(void)pp::panopainter::attach_legacy_overlay_node_to_root(*this, tick);
root()->update();
if ((pos.y + m_pattern_popup->m_size.y) > screen.y)
pos.y = screen.y - m_pattern_popup->m_size.y;