Isolate legacy stroke edge shader setup
This commit is contained in:
@@ -18,6 +18,12 @@ agent or engineer to remove them without reconstructing context from chat.
|
||||
|
||||
## Recent Reductions
|
||||
|
||||
- 2026-06-12: DEBT-0036 was narrowed again. Canvas stroke padding and commit
|
||||
dilate shader setup now route retained `kShader::StrokePad` and
|
||||
`kShader::StrokeDilate` binding/uniform writes through
|
||||
`legacy_canvas_stroke_edge_services.h`. Quad expansion, dirty-box policy,
|
||||
texture/framebuffer binding and copies, and draw ordering remain retained
|
||||
legacy execution.
|
||||
- 2026-06-12: DEBT-0036 was narrowed again. Canvas live draw-merge and
|
||||
`NodeStrokePreview` final stroke composite `kShader::CompDraw` setup now
|
||||
share `legacy_canvas_stroke_composite_services.h` for retained shader binding
|
||||
|
||||
Reference in New Issue
Block a user