Extend retained stroke helper dispatch tests

This commit is contained in:
2026-06-13 10:43:29 +02:00
parent 8acf79dbda
commit 2fadfdcd3e
3 changed files with 117 additions and 0 deletions

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@@ -3127,6 +3127,9 @@ Results:
input binding order, sample execution destination-copy behavior, live-pass
face-framebuffer dirty tracking, and pad-face destination-copy behavior
without depending on the broader compositor test translation unit.
- `pp_paint_renderer_stroke_execution_tests` now also covers retained texture
dispatch activation order and sampler-dispatch routing across brush tip,
destination, pattern, and mixer helper inputs.
- `Canvas::stroke_draw` pad-pass destination bind/copy/unbind ordering now
shares the retained stroke execution helper callback surface, while shader
setup, pad color selection, framebuffer ownership, and final OpenGL draw

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@@ -509,6 +509,11 @@ Done Checks:
Progress Notes:
- 2026-06-13: `pp_paint_renderer_stroke_execution_tests` now also covers
retained texture-dispatch activation order and sampler-dispatch routing
across brush tip, destination, pattern, and mixer helper inputs. Next test
slice should extend the dedicated lane into frame-sample loop ordering or
preview-side retained helper coverage.
- 2026-06-13: Added `pp_paint_renderer_stroke_execution_tests` as a dedicated
retained stroke execution-helper target covering texture-input binding order,
sample destination-copy behavior, live-pass face-framebuffer dirty tracking,