Expand Android platform build coverage

This commit is contained in:
2026-06-05 00:14:04 +02:00
parent 841fbac8eb
commit 2feeffd6c8
8 changed files with 88 additions and 29 deletions

View File

@@ -122,8 +122,9 @@ Known local toolchain state:
results or `--allow-incomplete-references` for explicitly
current-translation-unit-only results, and do not treat incomplete references
as proof that no other users exist.
- Android arm64 headless configure/build passes through root CMake and the
`platform-build` automation wrapper for `pp_foundation`, `pp_assets`,
- Android standard arm64/x64, Quest arm64, and Focus/Wave arm64 headless
configure/build pass through root CMake and the `platform-build` automation
wrapper defaults for `pp_foundation`, `pp_assets`,
`pp_paint`, `pp_document`, `pp_renderer_api`, `pp_renderer_gl`,
`pp_paint_renderer`,
`pp_ui_core`, `pano_cli`, and their current headless test binaries,
@@ -144,7 +145,8 @@ Known local toolchain state:
`scripts/dev/check_platform_build_targets.py`, registered as
`panopainter_platform_build_target_matrix_self_test`, verifies the PowerShell
and shell wrapper defaults include every current CMake test executable plus
the required component and `pano_cli` targets.
the required component and `pano_cli` targets, and that both wrappers default
to the standard arm64/x64, Quest arm64, and Focus/Wave arm64 Android presets.
- `package-smoke.ps1 -ReadinessOnly` and `package-smoke.sh --readiness-only`
emit the Windows AppX, Android standard/Quest/Focus APK, Apple bundle, and
WebGL package readiness matrix without first building an app artifact. The