Expand Android platform build coverage
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@@ -1260,7 +1260,10 @@ tools/about/preferences/status automation tests. The PowerShell wrapper also
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normalizes comma-separated `-Presets` and `-Targets` values for reliable
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machine-driven partial matrix checks. `panopainter_platform_build_target_matrix_self_test`
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keeps the PowerShell and shell wrapper defaults aligned with every current
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CMake test executable plus required component targets.
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CMake test executable plus required component targets, and now verifies the
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default Android preset set covers standard arm64/x64, Quest arm64, and
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Focus/Wave arm64. The shell wrapper now mirrors the PowerShell wrapper's
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multi-preset behavior and reports one structured result array.
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`package-smoke` now emits a structured package readiness matrix for Windows
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AppX, Android standard/Quest/Focus APKs, Apple bundles, and WebGL output, with
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blocked prerequisites tied to DEBT-0011. It also has a readiness-only mode for
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@@ -2043,9 +2046,11 @@ Results:
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root CMake. Readiness-only mode now reports the same matrix without building
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the app first, and the package readiness self-test keeps wrapper package
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kinds aligned.
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- Android arm64 configured with NDK 29.0.14206865 through the platform-build
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wrapper and compiled the refreshed headless component/test matrix, including
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the current app-core feature-surface automation tests.
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- Android standard arm64/x64, Quest arm64, and Focus/Wave arm64 configure
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through the platform-build wrapper by default. Focused validation compiled
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representative headless component/tool targets across all four presets, and
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the full refreshed component/test matrix remains the default gate for local
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platform sweeps.
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- Desktop VR drawing now routes generic OpenGL scissor/depth/blend state,
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blend/depth state snapshots and restores, depth clears, active texture units,
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and fallback 2D texture unbinds through tested renderer GL backend dispatch;
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