Share retained runtime GL dispatch

This commit is contained in:
2026-06-05 15:30:33 +02:00
parent 0fb3bd09ac
commit 308fb13075
7 changed files with 67 additions and 35 deletions

View File

@@ -592,6 +592,9 @@ powershell -ExecutionPolicy Bypass -File scripts\automation\apple-remote-build.p
Retained RTT clear and masked-clear endpoints also share it for color-mask
query/apply, clear-color, and buffer-clear callbacks instead of owning a
local raw clear callback cluster.
App startup logging, Windows early context logging/window-title detection,
and shader capability detection now share `legacy_gl_runtime_dispatch` for
runtime string and extension enumeration callbacks.
Retained desktop HMD eye rendering also routes viewport
execution through tested backend dispatch.
Legacy `Texture2D`, `TextureManager`, `Sampler`, and `RTT` public headers no