Delete orphaned legacy platform shim
This commit is contained in:
@@ -1,29 +0,0 @@
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#pragma once
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#include <string>
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#include <string_view>
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#include "legacy_ui_gl_dispatch.h"
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#include "platform_api/platform_services.h"
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#include "renderer_gl/opengl_capabilities.h"
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namespace pp::platform::legacy {
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inline void bind_default_opengl_render_target()
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{
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pp::legacy::ui_gl::bind_opengl_framebuffer(
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pp::renderer::gl::framebuffer_target(),
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pp::renderer::gl::default_framebuffer_id());
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}
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inline void complete_prepared_file_without_save(
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std::string_view path,
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const pp::platform::PreparedFileCallback& callback)
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{
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if (!callback)
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return;
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callback(std::string(path), false);
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}
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}
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@@ -1,313 +0,0 @@
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#include "pch.h"
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#include "platform_legacy/legacy_platform_services.h"
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#include <memory>
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#include "log.h"
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#include "platform_legacy/legacy_platform_fallback_behavior.h"
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#include "platform_api/network_tls_policy.h"
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#include "platform_api/platform_policy.h"
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namespace {
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// DEBT-0017: retained non-Windows fallback adapter until each platform owns a
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// concrete PlatformServices implementation without this bridge.
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class LegacyPlatformServices final : public pp::platform::PlatformServices {
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public:
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explicit LegacyPlatformServices(pp::platform::legacy::LegacyPlatformServicesConfig config = {})
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{
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(void)config;
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}
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[[nodiscard]] pp::platform::PlatformStoragePaths prepare_storage_paths() override
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{
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return {};
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}
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void log_stacktrace() override
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{
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}
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void trigger_crash_test() override
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{
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}
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[[nodiscard]] std::string clipboard_text() override
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{
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return {};
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}
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[[nodiscard]] bool set_clipboard_text(std::string_view text) override
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{
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const std::string value(text);
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(void)value;
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return false;
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}
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void set_cursor_visible(bool visible) override
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{
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(void)visible;
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}
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void set_virtual_keyboard_visible(bool visible) override
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{
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(void)visible;
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}
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void attach_ui_thread() override
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{
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}
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void detach_ui_thread() override
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{
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}
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void acquire_render_context() override
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{
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}
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void release_render_context() override
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{
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}
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void present_render_context() override
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{
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}
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void bind_default_render_target() override
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{
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pp::platform::legacy::bind_default_opengl_render_target();
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}
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void bind_main_render_target() override
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{
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bind_default_render_target();
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}
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void apply_render_platform_hints() override
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{
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}
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void install_render_debug_callback() override
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{
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}
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void begin_render_capture_frame() override
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{
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}
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void end_render_capture_frame() override
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{
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}
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[[nodiscard]] bool deletes_recorded_files_on_clear() override
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{
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return pp::platform::platform_deletes_recorded_files_on_clear(
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pp::platform::current_platform_family());
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}
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void clear_recorded_files(std::string_view recording_path) override
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{
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(void)recording_path;
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}
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void publish_exported_image(std::string_view path) override
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{
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const auto family = pp::platform::current_platform_family();
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if (!pp::platform::platform_publishes_exported_images(family))
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{
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(void)path;
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return;
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}
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(void)path;
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}
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void flush_persistent_storage() override
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{
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const auto family = pp::platform::current_platform_family();
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if (!pp::platform::platform_flushes_persistent_storage(family))
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return;
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}
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[[nodiscard]] std::vector<std::string> document_browse_roots(
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std::string_view work_path,
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std::string_view data_path) override
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{
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return pp::platform::platform_document_browse_roots(
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pp::platform::current_platform_family(),
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work_path,
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data_path);
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}
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void save_ui_state() override
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{
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if (!pp::platform::platform_saves_native_ui_state(pp::platform::current_platform_family()))
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return;
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}
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[[nodiscard]] bool enables_live_asset_reloading() override
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{
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return pp::platform::platform_enables_live_asset_reloading(
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pp::platform::current_platform_family());
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}
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void update_platform_frame(float delta_time_seconds) override
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{
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(void)delta_time_seconds;
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}
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void report_rendered_frames(int frames) override
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{
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(void)frames;
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}
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void pick_image(pp::platform::PickedPathCallback callback) override
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{
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(void)callback;
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}
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void pick_file(std::vector<std::string> file_types, pp::platform::PickedPathCallback callback) override
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{
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(void)file_types;
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(void)callback;
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}
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void pick_save_file(std::vector<std::string> file_types, pp::platform::PickedPathCallback callback) override
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{
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(void)file_types;
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(void)callback;
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}
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void pick_directory(pp::platform::PickedPathCallback callback) override
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{
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#ifdef __ANDROID__
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(void)callback;
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#else
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(void)callback;
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#endif
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}
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[[nodiscard]] bool supports_working_directory_picker() override
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{
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return pp::platform::platform_supports_working_directory_picker(
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pp::platform::current_platform_family());
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}
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[[nodiscard]] std::string format_working_directory_path(std::string_view path) override
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{
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return std::string(path);
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}
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[[nodiscard]] bool uses_prepared_file_writes() override
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{
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return pp::platform::platform_uses_prepared_file_writes(
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pp::platform::current_platform_family());
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}
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[[nodiscard]] bool uses_work_directory_document_export_collections() override
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{
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return pp::platform::platform_uses_work_directory_document_export_collections(
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pp::platform::current_platform_family());
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}
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[[nodiscard]] bool disables_network_tls_verification() override
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{
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return pp::platform::default_disables_network_tls_verification();
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}
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[[nodiscard]] bool uses_ppbr_export_data_directory_override() override
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{
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return pp::platform::platform_uses_ppbr_export_data_directory_override(
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pp::platform::current_platform_family());
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}
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[[nodiscard]] bool supports_sonarpen() override
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{
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return pp::platform::platform_supports_sonarpen(pp::platform::current_platform_family());
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}
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void start_sonarpen() override
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{
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}
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[[nodiscard]] int default_canvas_resolution() override
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{
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return pp::platform::platform_default_canvas_resolution(
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pp::platform::current_platform_family());
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}
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[[nodiscard]] bool draws_canvas_tip_for_pointer(
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bool is_mouse,
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bool is_stylus,
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bool is_left_button_release) override
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{
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return pp::platform::platform_draws_canvas_tip_for_pointer(
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pp::platform::current_platform_family(),
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is_mouse,
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is_stylus,
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is_left_button_release);
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}
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[[nodiscard]] float adjust_canvas_input_pressure(float pressure) override
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{
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return pressure;
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}
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[[nodiscard]] pp::platform::PreparedFileTarget prepare_writable_file(
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std::string_view type,
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std::string_view default_name,
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std::string_view data_path,
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std::string_view temporary_path) override
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{
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return pp::platform::plan_platform_writable_file(
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pp::platform::current_platform_family(),
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type,
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default_name,
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data_path,
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temporary_path);
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}
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void display_file(std::string_view path) override
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{
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(void)path;
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}
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void share_file(std::string_view path) override
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{
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(void)path;
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}
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void request_app_close() override
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{
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}
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[[nodiscard]] bool start_vr_mode() override
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{
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return false;
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}
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void stop_vr_mode() override
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{
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}
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void save_prepared_file(
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std::string_view path,
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std::string_view suggested_name,
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pp::platform::PreparedFileCallback callback) override
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{
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(void)suggested_name;
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pp::platform::legacy::complete_prepared_file_without_save(path, callback);
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}
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};
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}
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namespace pp::platform::legacy {
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std::unique_ptr<PlatformServices> create_platform_services(
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LegacyPlatformServicesConfig config)
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{
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return std::make_unique<LegacyPlatformServices>(std::move(config));
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}
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}
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@@ -1,15 +0,0 @@
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#pragma once
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#include <memory>
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#include "platform_api/platform_services.h"
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namespace pp::platform::legacy {
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struct LegacyPlatformServicesConfig {
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};
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[[nodiscard]] std::unique_ptr<PlatformServices> create_platform_services(
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LegacyPlatformServicesConfig config = {});
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}
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