Share retained stroke texture binding helpers

This commit is contained in:
2026-06-13 10:30:13 +02:00
parent 3f071620dc
commit 323abdea57
5 changed files with 161 additions and 26 deletions

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@@ -509,6 +509,13 @@ Done Checks:
Progress Notes:
- 2026-06-13: `Canvas::stroke_draw` main, pad, and dual live-pass
texture-input binding/unbinding intent now routes through retained stroke
execution helpers; sampler binding, concrete GL object mapping, framebuffer
ownership, and final draw execution remain local to `Canvas`. Next slice
should target the remaining sampler binding/teardown or the direct
semantic-input-to-GL mapping callbacks without reopening the landed dirty,
face-framebuffer, or pad helpers.
- 2026-06-13: `NodeStrokePreview::draw_stroke_immediate()` live-pass sampler
binding, dual/main pass texture binding, checkerboard/background capture
wrapping, and final preview copy-back now route through named local helpers;