implementing better triangulation
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@@ -7,6 +7,7 @@ class NodeTextInput : public NodeBorder
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public:
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NodeText* m_text;
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std::string m_string;
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std::function<void(NodeTextInput*target)> on_return;
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virtual Node* clone_instantiate() const override;
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virtual void clone_finalize(Node* dest) const override;
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virtual void init() override;
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