Isolate legacy stroke sample execution

This commit is contained in:
2026-06-12 22:25:02 +02:00
parent d69869f720
commit 33f21e0a1b
5 changed files with 190 additions and 96 deletions

View File

@@ -0,0 +1,106 @@
#pragma once
#include "util.h"
#include <array>
#include <functional>
#include <span>
#include <string_view>
namespace pp::panopainter {
struct LegacyStrokeSampleExecutionRequest {
std::string_view context;
glm::vec2 target_size {};
std::span<const vertex_t> vertices;
bool copy_stroke_destination = false;
std::function<void()> bind_destination_texture;
std::function<void(int, int, int, int, int, int)> copy_framebuffer_to_destination_texture;
std::function<void()> unbind_destination_texture;
std::function<void(std::span<const vertex_t>)> upload_brush_vertices;
std::function<void()> draw_brush_shape;
};
struct LegacyStrokeSampleExecutionResult {
bool ok = false;
glm::ivec2 copy_position {};
glm::ivec2 copy_size {};
glm::vec4 dirty_bounds {};
};
[[nodiscard]] inline LegacyStrokeSampleExecutionResult execute_legacy_canvas_stroke_sample(
const LegacyStrokeSampleExecutionRequest& request)
{
LegacyStrokeSampleExecutionResult result;
if (request.target_size.x <= 0.0f ||
request.target_size.y <= 0.0f ||
request.vertices.empty() ||
!request.upload_brush_vertices ||
!request.draw_brush_shape) {
return result;
}
if (request.copy_stroke_destination) {
if (!request.bind_destination_texture ||
!request.copy_framebuffer_to_destination_texture ||
!request.unbind_destination_texture) {
return result;
}
request.bind_destination_texture();
}
glm::vec2 bb_min(request.target_size);
glm::vec2 bb_max(0.0f, 0.0f);
for (const auto& vertex : request.vertices) {
bb_min = glm::max({ 0.0f, 0.0f }, glm::min(bb_min, xy(vertex.pos)));
bb_max = glm::min(request.target_size, glm::max(bb_max, xy(vertex.pos)));
}
const auto bb_sz = bb_max - bb_min;
const glm::vec2 pad(1.0f);
const glm::ivec2 target_extent(request.target_size);
result.copy_position = glm::clamp(
glm::floor(bb_min) - pad,
glm::vec2(0.0f),
request.target_size);
result.copy_size = glm::clamp(
glm::ceil(bb_sz) + pad * 2.0f,
glm::vec2(0.0f),
glm::vec2(target_extent - result.copy_position));
result.dirty_bounds = glm::vec4(result.copy_position, result.copy_position + result.copy_size);
if (request.copy_stroke_destination) {
request.copy_framebuffer_to_destination_texture(
result.copy_position.x,
result.copy_position.y,
result.copy_position.x,
result.copy_position.y,
result.copy_size.x,
result.copy_size.y);
}
if (request.vertices.size() == 4) {
std::array<vertex_t, 6> rect {
request.vertices[0],
request.vertices[1],
request.vertices[2],
request.vertices[0],
request.vertices[2],
request.vertices[3],
};
request.upload_brush_vertices(rect);
} else {
request.upload_brush_vertices(request.vertices);
}
request.draw_brush_shape();
if (request.copy_stroke_destination) {
request.unbind_destination_texture();
}
result.ok = true;
return result;
}
} // namespace pp::panopainter