Extract preview dual pass live body

This commit is contained in:
2026-06-13 23:51:52 +02:00
parent a2e805f991
commit 3672f9a514
4 changed files with 88 additions and 28 deletions

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@@ -165,6 +165,10 @@ agent or engineer to remove them without reconstructing context from chat.
`make_stroke_draw_immediate_main_live_pass_request(...)`; the retained path
still owns the concrete frame mutation, sample shader setup, and final mixer
unbind.
- 2026-06-13: DEBT-0036 was narrowed again. `NodeStrokePreview::draw_stroke_immediate()`
now routes the dual-pass live body through
`execute_stroke_draw_immediate_dual_pass(...)`; the retained path still owns
the concrete frame mutation, shader setup, and preview copy behavior.
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::draw_merge()` now routes
the remaining per-layer branch orchestration through
`execute_legacy_canvas_draw_merge_layer_composite(...)`; the retained path

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@@ -1745,6 +1745,36 @@ ctest --preset desktop-fast --build-config Debug -R "pp_paint_renderer_composito
cmake --build --preset windows-msvc-default --config Debug --target PanoPainter
```
### STR-037 - Extract Preview Dual Pass Live Body
Status: Done
Score: no score movement
Debt: `DEBT-0036`
Scope: `src/node_stroke_preview.cpp`, `tests/paint_renderer/compositor_tests.cpp`
Goal:
Move the remaining `NodeStrokePreview::draw_stroke_immediate()` dual-pass live
body into a retained helper so the callsite keeps only sequence orchestration
and preview copy handling.
Closeout: `a2e805f9`
Done Checks:
- `NodeStrokePreview::draw_stroke_immediate()` no longer owns the dual-pass live
body inline.
- Regression coverage proves the helper preserves the dual-pass callback order
and preview copy behavior.
- `docs/modernization/debt.md` records the reduced dual-pass live surface.
Validation:
```powershell
ctest --preset desktop-fast --build-config Debug -R "pp_paint_renderer_compositor|pp_paint_renderer_stroke_execution" --output-onfailure
cmake --build --preset windows-msvc-default --config Debug --target PanoPainter
```
### STR-010 - Extract Remaining Draw Merge Composite Orchestration
### STR-016 - Extract Draw Merge Layer Composite Execution