Extract preview dual pass live body
This commit is contained in:
@@ -748,34 +748,13 @@ void NodeStrokePreview::draw_stroke_immediate()
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bind_stroke_preview_dual_pass_textures(*dual_brush);
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},
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.execute_dual_pass = [&] {
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pp::panopainter::execute_legacy_stroke_preview_live_pass(
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[&] {
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m_rtt.clear();
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},
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[&] {
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return stroke_draw_compute(m_dual_stroke, zoom);
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},
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[](auto& frame) {
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frame.col = { 0, 0, 0, 1 };
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},
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[&](auto& frame) {
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pp::panopainter::use_legacy_stroke_shader();
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pp::panopainter::apply_legacy_stroke_sample_uniforms(
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pp::panopainter::LegacyStrokeSampleUniforms {
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.color = frame.col,
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.alpha = frame.flow,
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.opacity = frame.opacity,
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});
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},
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[&](auto& frame) {
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/*auto rect =*/ stroke_draw_samples(frame.shapes, m_tex_dual, copy_stroke_destination);
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},
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[&] {
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copy_stroke_preview_framebuffer_to_texture(
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m_tex_dual,
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size,
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stroke_preview_composite_slots::kStroke);
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});
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execute_stroke_draw_immediate_dual_pass(
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*b,
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pass_orchestration,
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dual_brush,
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copy_stroke_destination,
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zoom,
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size);
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},
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.capture_background = [&] {
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execute_stroke_preview_background_capture_pass(
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@@ -893,6 +872,46 @@ NodeStrokePreview::make_stroke_draw_immediate_main_live_pass_request(
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};
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}
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void NodeStrokePreview::execute_stroke_draw_immediate_dual_pass(
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const Brush& brush,
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const pp::panopainter::LegacyNodeStrokePreviewPassOrchestrationPlan& pass_orchestration,
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std::shared_ptr<Brush> dual_brush,
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bool copy_stroke_destination,
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float zoom,
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const glm::vec2& size)
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{
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(void)pass_orchestration;
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(void)dual_brush;
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pp::panopainter::execute_legacy_stroke_preview_live_pass(
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[&] {
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m_rtt.clear();
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},
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[&] {
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return stroke_draw_compute(m_dual_stroke, zoom);
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},
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[](auto& frame) {
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frame.col = { 0, 0, 0, 1 };
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},
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[&](auto& frame) {
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pp::panopainter::use_legacy_stroke_shader();
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pp::panopainter::apply_legacy_stroke_sample_uniforms(
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pp::panopainter::LegacyStrokeSampleUniforms {
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.color = frame.col,
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.alpha = frame.flow,
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.opacity = frame.opacity,
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});
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},
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[&](auto& frame) {
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/*auto rect =*/ stroke_draw_samples(frame.shapes, m_tex_dual, copy_stroke_destination);
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},
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[&] {
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copy_stroke_preview_framebuffer_to_texture(
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m_tex_dual,
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size,
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stroke_preview_composite_slots::kStroke);
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});
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}
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Image NodeStrokePreview::render_to_image()
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{
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std::lock_guard<std::mutex> _lock(s_render_mutex);
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@@ -59,6 +59,13 @@ public:
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bool copy_stroke_destination,
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float zoom,
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const glm::vec2& size);
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void execute_stroke_draw_immediate_dual_pass(
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const Brush& brush,
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const pp::panopainter::LegacyNodeStrokePreviewPassOrchestrationPlan& pass_orchestration,
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std::shared_ptr<Brush> dual_brush,
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bool copy_stroke_destination,
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float zoom,
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const glm::vec2& size);
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void draw_stroke();
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void draw_stroke_immediate();
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Image render_to_image();
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