Extract stroke dirty bounds planning
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@@ -18,6 +18,11 @@ agent or engineer to remove them without reconstructing context from chat.
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## Recent Reductions
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- 2026-06-13: DEBT-0036 was narrowed again. Stroke sample copy bounds, live
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face dirty-box accumulation, and preview padding region math now live as
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tested `pp_paint_renderer` planners and are consumed by retained Canvas and
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stroke sample execution adapters. Canvas/preview still own GL ordering,
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RTT/texture binding, history mutation, and final dirty state storage.
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- 2026-06-12: DEBT-0036 was narrowed again. `Canvas::stroke_commit` now reuses
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`legacy_canvas_stroke_composite_services.h` for commit-time final stroke
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`kShader::CompDraw` binding and composite/pattern/dual uniform writes.
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@@ -1354,8 +1354,11 @@ stroke composite `kShader::CompDraw` setup now pass through
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reuses that same composite service for commit-time final stroke compositing.
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Stroke padding and commit dilate `kShader::StrokePad`/`kShader::StrokeDilate`
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setup now pass through `legacy_canvas_stroke_edge_services.h`, leaving
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RTT/texture ownership, dirty-box policy, checkerboard/non-stroke composite
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shaders, quad expansion, and retained callback execution under `DEBT-0036`.
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RTT/texture ownership, checkerboard/non-stroke composite shaders, and retained
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callback execution under `DEBT-0036`. Stroke sample copy bounds, live face
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dirty-box accumulation, and preview padding region math now live as tested
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`pp_paint_renderer` planners while retained Canvas/preview code still owns GL
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ordering, RTT/texture binding, history mutation, and final dirty state storage.
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It also owns renderer API texture-format to
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OpenGL internal/pixel/component token mapping, including depth-stencil formats,
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for future backend texture objects. `Texture2D` 2D texture binding, upload,
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