Move sampler border parameter to renderer gl
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@@ -51,5 +51,6 @@ struct OpenGlTextureParameter {
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[[nodiscard]] std::array<OpenGlTextureParameter, 2> sampler_filter_parameters(
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std::uint32_t filter_min,
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std::uint32_t filter_mag) noexcept;
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[[nodiscard]] std::uint32_t sampler_border_color_parameter_name() noexcept;
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}
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