This commit is contained in:
2018-05-10 22:36:12 +02:00
6 changed files with 67 additions and 3 deletions

View File

@@ -160,6 +160,35 @@ void ui::Canvas::snap_history(const std::vector<int>& planes)
action->clear_layer = true;
ActionManager::add(action);
}
ui::ActionStroke* ui::Canvas::create_action(int layer)
{
auto action = new ActionStroke;
for (int i = 0; i < 6; i++)
{
if (!m_layers[layer].m_dirty_face[i])
continue; // no stroke on this face, skip it
m_layers[layer].m_rtt[i].bindFramebuffer();
// save image before commit
glm::vec2 box_or = xy(m_layers[layer].m_dirty_box[i]);
glm::vec2 box_sz = zw(m_layers[layer].m_dirty_box[i]) - xy(m_layers[layer].m_dirty_box[i]);
action->m_image[i] = std::make_unique<uint8_t[]>(box_sz.x * box_sz.y * 4);
glReadPixels(box_or.x, box_or.y, box_sz.x, box_sz.y, GL_RGBA, GL_UNSIGNED_BYTE, action->m_image[i].get());
action->m_box[i] = m_layers[layer].m_dirty_box[i];
action->m_old_box[i] = m_layers[layer].m_dirty_box[i];
action->m_old_dirty[i] = m_layers[layer].m_dirty_face[i];
m_layers[layer].m_rtt[i].unbindFramebuffer();
}
// save history
action->m_layer_idx = layer;
action->m_canvas = this;
action->m_stroke = std::move(m_current_stroke);
action->clear_layer = true;
return action;
}
void ui::Canvas::stroke_end()
{
if (!m_current_stroke)
@@ -686,7 +715,7 @@ void ui::Canvas::layer_merge(int source_idx, int dest_idx) // m_layer index
ui::ShaderManager::use(kShader::CompDraw);
ui::ShaderManager::u_int(kShaderUniform::Tex, 0); // dest
ui::ShaderManager::u_int(kShaderUniform::TexStroke, 1); // source
ui::ShaderManager::u_float(kShaderUniform::Alpha, 1);
ui::ShaderManager::u_float(kShaderUniform::Alpha, m_layers[source_idx].m_opacity);
ui::ShaderManager::u_int(kShaderUniform::Lock, false);
ui::ShaderManager::u_int(kShaderUniform::BlendMode, 0); // TODO: defaulted to normal, change to layer blend mode when implemented
ui::ShaderManager::u_mat4(kShaderUniform::MVP, glm::ortho(-.5f, .5f, -.5f, .5f, -1.f, 1.f));