Add paint stroke script automation
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@@ -92,14 +92,16 @@ Known local toolchain state:
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`pp_ui_core`, `pano_cli`, and their current headless test binaries,
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including foundation event/logging/task queue coverage, PNG metadata, PPI
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header, settings document, document frame move/duration coverage, paint
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brush/stroke coverage, renderer shader descriptor coverage, UI color
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parsing, and layout XML parse coverage.
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brush/stroke/stroke-script coverage, renderer shader descriptor coverage, UI
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color parsing, and layout XML parse coverage.
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- `pano_cli inspect-image` reports PNG IHDR metadata as JSON and is covered by
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`pano_cli_inspect_png_metadata_smoke` with a tiny IHDR fixture.
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- `pano_cli create-document` supports `--frames` and `--frame-duration-ms` and
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is covered by `pano_cli_create_animation_document_smoke`.
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- `pano_cli simulate-stroke` exposes the pure stroke sampler for scripted
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automation and is covered by `pano_cli_simulate_stroke_smoke`.
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- `pano_cli simulate-stroke-script` loads a text stroke script fixture and is
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covered by `pano_cli_simulate_stroke_script_smoke`.
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- `panopainter_validate_shaders` validates the current combined GLSL shader
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files for one vertex stage marker, one fragment stage marker, valid marker
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order, and existing relative includes.
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@@ -317,7 +317,8 @@ document model, with corrupt/truncated/unsupported, extreme-dimension, and
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key/value limit tests.
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`pp_paint` has started with pure brush parameter validation/stamp evaluation,
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CPU reference math for the five current shader blend modes, and deterministic
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stroke spacing/interpolation. `pp_document` has
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stroke spacing/interpolation plus a pure text stroke-script parser.
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`pp_document` has
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started with a pure canvas/layer/frame model, layer metadata operations, frame
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move/duration queries, and layer/frame/undo-redo history invariant tests.
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`pp_renderer_api` has started with renderer-neutral
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@@ -329,9 +330,11 @@ input tests.
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`pano_cli inspect-image` exposes PNG IHDR metadata as JSON, and
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`pano_cli create-document` can create simple animation documents with explicit
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frame count/duration, and `pano_cli simulate-stroke` exercises the pure stroke
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sampler for scripted-stroke automation. `pano_cli parse-layout` exercises the
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XML layout path. Continue expanding document behavior toward legacy Canvas
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parity and then port OpenGL classes behind the renderer boundary.
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sampler for scripted-stroke automation. `pano_cli simulate-stroke-script`
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loads stroke script fixtures, parses them through `pp_paint`, and samples every
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stroke. `pano_cli parse-layout` exercises the XML layout path. Continue
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expanding document behavior toward legacy Canvas parity and then port OpenGL
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classes behind the renderer boundary.
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Implementation tasks:
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@@ -568,6 +571,7 @@ Results:
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- `pp_paint_brush_tests` passed.
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- `pp_paint_blend_tests` passed.
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- `pp_paint_stroke_tests` passed.
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- `pp_paint_stroke_script_tests` passed.
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- `pp_document_tests` passed, including frame move, duration, and history
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invariants.
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- `pp_renderer_api_tests` passed, including shader descriptor validation.
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@@ -585,6 +589,8 @@ Results:
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- `pano_cli_parse_layout_smoke` passed.
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- `pano_cli_simulate_stroke_smoke` passed and reports deterministic stroke
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sample counts/distances.
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- `pano_cli_simulate_stroke_script_smoke` passed and reports deterministic
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aggregate stroke-script counts/distances.
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- `panopainter_validate_shaders` passed, validating 25 shader programs and 7
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shader includes for stage markers and include graph integrity.
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- PowerShell analyze automation returns JSON summaries and includes the shader
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