Move image texture node state mapping to renderer gl
This commit is contained in:
@@ -436,6 +436,8 @@ mapping to `pp_renderer_gl`.
|
||||
`NodeViewport` preview rendering now also delegates viewport query,
|
||||
clear-color query, color-buffer clear mask, and blend-state tokens to
|
||||
`pp_renderer_gl`.
|
||||
`NodeImageTexture` preview drawing now delegates its fallback 2D texture bind
|
||||
target and blend-state tokens to `pp_renderer_gl`.
|
||||
The existing renderer classes are not yet fully
|
||||
behind the renderer interfaces.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user