added pressure driven HSV brush modifier
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@@ -19,9 +19,15 @@ public:
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float m_tip_stencil = 0;
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float m_tip_wet = 0;
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float m_tip_noise = 0;
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float m_tip_hue = 0;
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float m_tip_sat = 0;
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float m_tip_val = 0;
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bool m_tip_angle_follow = false;
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bool m_tip_flow_pressure = false;
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bool m_tip_size_pressure = false;
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bool m_tip_hue_pressure = false;
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bool m_tip_sat_pressure = false;
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bool m_tip_val_pressure = false;
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float m_jitter_scale = 0;
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float m_jitter_angle = 0;
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float m_jitter_spread = 0;
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