Trim Win32 runtime and VR retained state

This commit is contained in:
2026-06-17 10:40:24 +02:00
parent f45fc8226c
commit 3941c54d90
6 changed files with 21 additions and 12 deletions

View File

@@ -70,6 +70,12 @@ What is already real:
- `pp_app_core`
Latest slice:
- `src/platform_windows/windows_runtime_shell.cpp` no longer keeps a second
retained `App*` copy alongside `App::I`; the runtime shell now reads the
bound app directly from the singleton composition edge.
- `src/platform_windows/windows_window_shell.*` and
`src/platform_windows/windows_platform_services.cpp` now keep Win32 VR state
outside the generic retained input-state bundle.
- `src/platform_legacy/legacy_platform_state.*` no longer carries the dead
generic storage-path singleton for the current runtime matrix.
- `src/platform_legacy/legacy_platform_services.cpp` now drops the dead generic