Contain retained vendor source bundle

This commit is contained in:
2026-06-02 21:58:27 +02:00
parent da584ce0f0
commit 39444af84e
3 changed files with 40 additions and 12 deletions

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@@ -10,7 +10,7 @@ Keep it updated as platform paths move to shared CMake targets.
| Platform/Target | Current Entrypoint | Notes |
| --- | --- | --- |
| Windows desktop | Root `CMakeLists.txt`, preset `windows-msvc-default`; target preset `windows-vs2026-x64` retained for VS 2026 | Raw `.sln/.vcxproj` files removed on 2026-05-31; local machine currently uses Visual Studio 17 2022; `PanoPainter` now links through `pp_platform_windows` and `panopainter_app`, with Windows/vendor link dependencies owned by the platform shell, runtime payload deployment in `cmake/PanoPainterRuntime.cmake`, retained OpenGL runtime sources contained by `pp_legacy_renderer_gl` and folded into `pp_legacy_engine`, legacy canvas/asset/runtime sources contained by `pp_legacy_engine`, app orchestration/version metadata owned by `panopainter_app`, and app-specific modal/dialog/panel/canvas workflow nodes owned by `pp_panopainter_ui` |
| Windows desktop | Root `CMakeLists.txt`, preset `windows-msvc-default`; target preset `windows-vs2026-x64` retained for VS 2026 | Raw `.sln/.vcxproj` files removed on 2026-05-31; local machine currently uses Visual Studio 17 2022; `PanoPainter` now links through `pp_platform_windows` and `panopainter_app`, with Windows/vendor link dependencies owned by the platform shell, runtime payload deployment in `cmake/PanoPainterRuntime.cmake`, retained third-party source dependencies contained by `pp_legacy_vendor`, retained OpenGL runtime sources contained by `pp_legacy_renderer_gl` and folded into `pp_legacy_engine`, legacy canvas/asset/runtime sources contained by `pp_legacy_engine`, app orchestration/version metadata owned by `panopainter_app`, and app-specific modal/dialog/panel/canvas workflow nodes owned by `pp_panopainter_ui` |
| Windows AppX | `PanoPainterPackage/Package.appxmanifest`, `.wapproj` referenced by solution | Distribution packaging |
| macOS | `PanoPainter-OSX/` project files and `Info.plist` | Uses `NSOpenGLView` today |
| iOS | `PanoPainter/Info.plist`, related Apple sources | Uses OpenGL ES today |
@@ -398,10 +398,14 @@ Known local toolchain state:
Known warnings after the current CMake app build:
- Legacy code/vendor warnings under `/W4`.
- `pp_legacy_engine` intentionally contains retained vendor and legacy
runtime sources for now, so it concentrates existing JPEG, SQLite, Yoga,
poly2tri, Wacom, GLM/base64, and legacy canvas/render warnings until those
dependencies move to cleaner component or vcpkg ownership.
- `pp_legacy_vendor` intentionally owns retained third-party source builds for
now, including JPEG, SQLite, Yoga, poly2tri, GLAD, fmt, Wacom utilities, and
other patched/embedded sources. Each dependency should either move to vcpkg,
an SDK import target, or a documented permanent vendored target.
- `pp_legacy_engine` intentionally contains retained legacy runtime sources for
now, so it concentrates existing legacy canvas, asset, brush, tablet, video,
serialization, and low-level runtime warnings until those paths move to
cleaner component ownership.
- `pp_legacy_renderer_gl` is an object-library containment boundary because
the retained OpenGL runtime classes still include legacy app/engine headers
and are still consumed directly by canvas and UI classes. It should become a

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@@ -147,9 +147,12 @@ option targets exist. The Windows desktop app builds through CMake as
`PanoPainter` is only the executable/resource wrapper; Windows and vendor link
dependencies now belong to the platform shell target, and Windows runtime
payload deployment lives behind `cmake/PanoPainterRuntime.cmake`.
`pp_legacy_engine` now contains the retained legacy canvas, asset/file, brush,
tablet, video, serialization, and low-level runtime sources as an interim
containment boundary while pure replacement components take over.
`pp_legacy_vendor` now owns the retained third-party source bundle as an
interim containment boundary until vcpkg, SDK imports, or documented permanent
vendoring decisions replace each dependency. `pp_legacy_engine` now contains
the retained legacy canvas, asset/file, brush, tablet, video, serialization,
and low-level runtime sources as an interim containment boundary while pure
replacement components take over.
`pp_legacy_renderer_gl` now owns the retained OpenGL runtime implementations
for `Font`, `RTT`, `Shader`, `Shape`, `Texture2D`, `TextureCube`, `Sampler`,
and `TextureManager` as an object-library boundary folded into the retained