fix ui crash
This commit is contained in:
17
src/node.cpp
17
src/node.cpp
@@ -1451,6 +1451,23 @@ void Node::load_internal(const tinyxml2::XMLElement* x_node, bool skip_children
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CASE("popup-menu", NodePopupMenu)
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CASE("popup-menu", NodePopupMenu)
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CASE("viewport", NodeViewport)
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CASE("viewport", NodeViewport)
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CASE("checkbox", NodeCheckBox)
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CASE("checkbox", NodeCheckBox)
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CASE("layer", NodeLayer)
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CASE("panel-layer", NodePanelLayer)
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CASE("panel-brush", NodePanelBrush)
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CASE("panel-color", NodePanelColor)
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CASE("panel-stroke", NodePanelStroke)
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CASE("panel-grid", NodePanelGrid)
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CASE("panel-quick", NodePanelQuick)
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CASE("dialog-browse", NodeDialogBrowse)
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CASE("dialog-browse-item", NodeDialogBrowseItem)
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CASE("dialog-cloud", NodeDialogCloud)
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CASE("dialog-cloud-item", NodeDialogCloudItem)
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CASE("color-picker", NodeColorPicker)
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CASE("about", NodeAbout)
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CASE("changelog", NodeChangelog)
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CASE("usermanual", NodeUserManual)
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CASE("tool-bucket", NodeToolBucket)
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CASE("timeline", NodeAnimationTimeline)
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CASE("stroke-preview", NodeStrokePreview)
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CASE("stroke-preview", NodeStrokePreview)
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CASE("canvas", NodeCanvas)
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CASE("canvas", NodeCanvas)
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CASE("scroll", NodeScroll)
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CASE("scroll", NodeScroll)
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