fix shaders format

This commit is contained in:
2019-02-21 21:51:55 +01:00
parent 78ca0ee6ad
commit 39ee7289c5
26 changed files with 390 additions and 176 deletions

View File

@@ -1,10 +1,13 @@
[[vertex]]
uniform mat4 mvp;
in vec4 pos;
in vec3 nor;
in vec2 uvs;
out vec3 n;
out vec3 p;
void main()
{
n = nor;
@@ -13,10 +16,13 @@ void main()
}
[[fragment]]
uniform int mode;
in highp vec3 n;
in highp vec3 p;
out highp vec3 frag;
void main()
{
switch(mode)