pixel based brush size, Photoshop slider curve, improve abr import
This commit is contained in:
@@ -23,10 +23,11 @@ public:
|
||||
std::string m_pattern_thumb_path;
|
||||
|
||||
glm::vec4 m_tip_color{0, 0, 0, 1};
|
||||
float m_tip_size = .25f;
|
||||
float m_tip_width = 1.f;
|
||||
float m_tip_size = 50;
|
||||
float m_tip_spacing = .25;
|
||||
float m_tip_flow = 1;
|
||||
float m_tip_opacity = 1;
|
||||
float m_tip_flow = 1.f;
|
||||
float m_tip_opacity = 1.f;
|
||||
float m_tip_angle = 0;
|
||||
float m_tip_angle_delay = 0;
|
||||
float m_tip_mix = 0;
|
||||
@@ -54,7 +55,7 @@ public:
|
||||
bool m_dual_enabled = false;
|
||||
int m_dual_blend_mode = 1;
|
||||
bool m_dual_randflip = false;
|
||||
float m_dual_size = .25;
|
||||
float m_dual_size = 100;
|
||||
float m_dual_spacing = .25;
|
||||
float m_dual_scatter = 0;
|
||||
bool m_dual_scatter_axis = false;
|
||||
|
||||
Reference in New Issue
Block a user