Extract preview main pass texture dispatch
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@@ -18,6 +18,10 @@ agent or engineer to remove them without reconstructing context from chat.
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## Recent Reductions
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- 2026-06-13: DEBT-0036 was narrowed again. `NodeStrokePreview::draw_stroke_immediate()`
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now routes main-pass texture binding through
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`bind_legacy_node_stroke_preview_main_pass_textures(...)`; the retained path
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still owns the concrete texture objects and mixer binding callbacks.
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- 2026-06-13: DEBT-0036 was narrowed again. `NodeStrokePreview::draw_stroke_immediate()`
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no longer duplicates main-pass setup in the outer `prepare_main_pass` block;
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the retained main-live-pass helper now owns blend-uniform and texture binding
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