Extract preview main pass texture dispatch
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@@ -244,24 +244,29 @@ void bind_stroke_preview_main_pass_textures(
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bool copy_stroke_destination,
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bool uses_mixer)
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{
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set_active_texture_unit(stroke_preview_live_slots::kTip);
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brush.m_tip_texture ?
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brush.m_tip_texture->bind() :
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unbind_texture_2d();
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if (copy_stroke_destination)
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{
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set_active_texture_unit(stroke_preview_live_slots::kDestination);
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stroke_destination_texture.bind();
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}
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set_active_texture_unit(stroke_preview_live_slots::kPattern);
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brush.m_pattern_texture ?
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brush.m_pattern_texture->bind() :
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unbind_texture_2d();
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set_active_texture_unit(stroke_preview_live_slots::kMixer);
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uses_mixer ? mixer_rtt.bindTexture() : unbind_texture_2d();
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pp::panopainter::bind_legacy_node_stroke_preview_main_pass_textures(
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pp::panopainter::make_legacy_node_stroke_preview_main_pass_texture_dispatch(
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[&](int texture_slot) {
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set_active_texture_unit(texture_slot);
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},
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[&] {
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brush.m_tip_texture ?
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brush.m_tip_texture->bind() :
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unbind_texture_2d();
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},
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[&] {
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stroke_destination_texture.bind();
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},
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[&] {
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brush.m_pattern_texture ?
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brush.m_pattern_texture->bind() :
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unbind_texture_2d();
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},
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[&] {
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mixer_rtt.bindTexture();
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}),
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copy_stroke_destination,
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uses_mixer);
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}
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void bind_stroke_preview_destination_texture(Texture2D& texture)
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