Extract stroke draw samples request assembly
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@@ -759,11 +759,26 @@ glm::vec4 Canvas::stroke_draw_samples(
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m_tex[i].unbind();
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m_tex[i].unbind();
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});
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});
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const auto result = pp::panopainter::execute_legacy_canvas_stroke_face_sample_polygon(
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const auto result = pp::panopainter::execute_legacy_canvas_stroke_face_sample_polygon(
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pp::panopainter::LegacyStrokeFaceSamplePolygonExecutionRequest {
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make_stroke_draw_samples_request(
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i,
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P,
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copy_stroke_destination),
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destination_texture_binding,
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destination_texture_dispatch);
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return result.dirty_bounds;
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}
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pp::panopainter::LegacyStrokeFaceSamplePolygonExecutionRequest Canvas::make_stroke_draw_samples_request(
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int face_index,
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std::vector<vertex_t>& polygon_vertices,
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bool copy_stroke_destination) const
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{
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return pp::panopainter::LegacyStrokeFaceSamplePolygonExecutionRequest {
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.context = "Canvas::stroke_draw_samples",
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.context = "Canvas::stroke_draw_samples",
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.target_size = { m_width, m_height },
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.target_size = { m_width, m_height },
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.polygon_vertices = P,
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.polygon_vertices = polygon_vertices,
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.face_index = i,
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.face_index = face_index,
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.copy_stroke_destination = copy_stroke_destination,
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.copy_stroke_destination = copy_stroke_destination,
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.copy_framebuffer_to_destination_texture = [](
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.copy_framebuffer_to_destination_texture = [](
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int,
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int,
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@@ -783,11 +798,7 @@ glm::vec4 Canvas::stroke_draw_samples(
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.draw_brush_shape = [&](int) {
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.draw_brush_shape = [&](int) {
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m_brush_shape.draw_fill();
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m_brush_shape.draw_fill();
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},
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},
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},
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};
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destination_texture_binding,
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destination_texture_dispatch);
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return result.dirty_bounds;
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}
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}
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template <typename BuildRequest>
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template <typename BuildRequest>
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@@ -279,6 +279,10 @@ private:
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void draw_merge_final_plane_composite(
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void draw_merge_final_plane_composite(
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const glm::mat4& ortho,
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const glm::mat4& ortho,
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bool draw_checkerboard);
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bool draw_checkerboard);
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pp::panopainter::LegacyStrokeFaceSamplePolygonExecutionRequest make_stroke_draw_samples_request(
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int face_index,
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std::vector<vertex_t>& polygon_vertices,
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bool copy_stroke_destination) const;
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void stroke_draw_dual_pass(
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void stroke_draw_dual_pass(
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const std::vector<StrokeFrame>& frames_dual,
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const std::vector<StrokeFrame>& frames_dual,
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const std::array<pp::panopainter::LegacyCanvasStrokeTextureBinding, 1>& dual_pass_texture_bindings,
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const std::array<pp::panopainter::LegacyCanvasStrokeTextureBinding, 1>& dual_pass_texture_bindings,
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