add rays radius slider
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@@ -51,6 +51,7 @@ public:
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NodeSliderH* m_hm_lyaw;
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NodeSliderH* m_hm_lpitch;
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NodeSliderH* m_hm_ambient;
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NodeSliderH* m_hm_radius;
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NodeComboBox* m_hm_texres;
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NodeComboBox* m_hm_samples;
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NodeButton* m_render;
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@@ -75,6 +76,7 @@ public:
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void init_controls();
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int get_samples() const;
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int get_texres() const;
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float get_radius() const;
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float get_ambient() const;
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float get_thickness() const;
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float get_resolution() const;
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