Extract stroke draw samples destination dispatch
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@@ -283,6 +283,8 @@ private:
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int face_index,
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std::vector<vertex_t>& polygon_vertices,
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bool copy_stroke_destination) const;
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pp::panopainter::LegacyCanvasStrokeTextureInputDispatch make_stroke_draw_samples_destination_texture_dispatch(
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int face_index);
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void stroke_draw_dual_pass(
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const std::vector<StrokeFrame>& frames_dual,
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const std::array<pp::panopainter::LegacyCanvasStrokeTextureBinding, 1>& dual_pass_texture_bindings,
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