Share retained stroke mix pass helper
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@@ -28,6 +28,11 @@ agent or engineer to remove them without reconstructing context from chat.
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destination-copy / upload / draw helper handoff through
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`execute_legacy_canvas_stroke_sample_polygon(...)`; direct GL callback
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wiring and remaining live draw ownership remain retained in `Canvas`.
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- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw_mix()` now
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routes visible-plane filtering, retained sampler/texture-slot binding, and
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final plane draw ordering through `execute_legacy_canvas_stroke_mix_pass(...)`;
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mixer framebuffer/state setup and per-plane shader material/MVP preparation
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remain retained in `Canvas`.
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- 2026-06-13: DEBT-0036 was narrowed again. `NodeStrokePreview::stroke_draw_mix()`
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now routes mixer framebuffer bind/unbind, viewport/scissor/blend state,
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texture-slot binding, and final plane draw through one local helper;
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@@ -3128,6 +3128,11 @@ Results:
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triangulation, sample-point assembly, and retained destination-copy / upload
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/ draw helper handoff, while direct GL callback wiring and the remaining
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live draw ownership stay in the legacy Canvas path.
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- `Canvas::stroke_draw_mix()` now shares
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`execute_legacy_canvas_stroke_mix_pass(...)` for visible-plane filtering,
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retained sampler/texture-slot binding, and final plane draw ordering, while
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mixer framebuffer/state setup and per-plane shader material/MVP preparation
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remain in the legacy Canvas path.
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- `NodeStrokePreview::stroke_draw_mix()` now shares one local helper for mixer
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framebuffer bind/unbind, viewport/scissor/blend state, texture-slot
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binding, and final plane draw, while material planning and shader uniform
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@@ -509,6 +509,13 @@ Done Checks:
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Progress Notes:
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- 2026-06-13: `Canvas::stroke_draw_mix()` now routes visible-plane filtering,
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retained sampler/texture-slot binding, and final plane draw ordering through
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`execute_legacy_canvas_stroke_mix_pass(...)`; mixer framebuffer/state setup
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and per-plane shader material/MVP preparation remain local to `Canvas`. Next
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slice should target the remaining `stroke_draw_samples()` callback body or
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any final temporary-texture composite setup without reopening landed
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sample, sampler, dirty, face, or pad helpers.
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- 2026-06-13: `pp_paint_renderer_stroke_execution_tests` now also covers
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retained preview background capture ordering, final composite ordering, and
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preview texture-copy bind-before-copy behavior via
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