Move prepared-file work into app runtime
This commit is contained in:
@@ -18,6 +18,22 @@ agent or engineer to remove them without reconstructing context from chat.
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## Reductions
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- 2026-06-16: `DEBT-0003` was narrowed again. Prepared-file background work
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now runs through an `AppRuntime`-owned queue/worker in
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`src/app_runtime.h/.cpp`, and `src/app_events.cpp` no longer defines a
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retained static prepared-file worker; broader app task ownership and canvas
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async worker ownership remain.
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- 2026-06-16: `DEBT-0037` was narrowed again. `App::rec_loop()` in
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`src/app.cpp` now routes its worker-iteration pointer lookup plus
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`plan_recording_worker_iteration(...)` setup through a local helper instead
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of carrying that setup inline; retained recording loop control, readback call
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sites, and MP4 execution remain.
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- 2026-06-16: `DEBT-0036` was narrowed again. `NodeCanvas` current-mode draw
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callback setup now routes through
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`make_legacy_canvas_draw_merge_current_modes_draw(...)` in
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`src/legacy_canvas_draw_merge_services.h` instead of keeping that callback
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loop inline in `NodeCanvas::draw()`; broader canvas draw orchestration and
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retained GL resource ownership remain.
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- 2026-06-16: `DEBT-0037` was narrowed again. `App::rec_loop()` in
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`src/app.cpp` now routes its coherent frame encode/update chunk through a
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local helper instead of carrying dirty-stroke clearing, equirect PBO
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@@ -117,8 +117,8 @@ Current architecture mismatches that must be treated as real blockers:
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checkerboard background setup now route through retained draw-merge helpers,
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with the cache-to-screen checkerboard-plane callback setup also reduced and
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the merged-path per-plane merged-texture draw plus the smoothing-mask face
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shader/draw pass plus heightmap callback setup now routed through the same
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retained helper family.
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shader/draw pass plus heightmap and current-mode callback setup now routed
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through the same retained helper family.
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- `app_layout.cpp` and `app_dialogs.cpp` are still mixed shell/controller files
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rather than thin composition/binding surfaces.
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- `App`, `Canvas`, `Node`, retained workers, and platform entrypoints still use
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@@ -134,10 +134,11 @@ Current architecture mismatches that must be treated as real blockers:
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coordination flags now use `std::atomic` instead of unsynchronized globals,
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while the main Win32 entrypoint now groups window/GL/task/VR state behind a
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retained local state object instead of separate process-wide globals, the
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prepared-file and canvas async workers now sit behind named retained local
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worker-state helpers instead of bare static accessors, and `App::rec_loop()`
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has a smaller local encode/update shell even though the retained recording
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loop still owns the worker-side readback flow.
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canvas async worker now sits behind a named retained local worker-state
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helper instead of a bare static accessor, the prepared-file worker now lives
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under `AppRuntime` instead of a retained static app-events worker, and
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`App::rec_loop()` has a smaller local iteration/encode shell even though the
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retained recording loop still owns the worker-side readback flow.
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- Modern C++23 usage exists in extracted components, especially `std::span`,
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explicit result/status objects, and a few concepts, but the live app still
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does not consistently express ownership, thread affinity, or renderer
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@@ -146,6 +146,9 @@ Current slice:
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- `NodeCanvas` heightmap draw callback setup now also routes through
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`make_legacy_canvas_draw_merge_heightmap_draw(...)`, but the node still owns
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current-mode traversal and broader post-draw orchestration.
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- `NodeCanvas` current-mode draw callback setup now also routes through
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`make_legacy_canvas_draw_merge_current_modes_draw(...)`, but grid-mode
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traversal and broader post-draw orchestration are still inline.
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- `NodeCanvas` smoothing-mask face shader setup plus per-face draw execution
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now also route through
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`execute_legacy_canvas_draw_merge_smask_faces(...)`, but the node still owns
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@@ -347,6 +350,8 @@ Current slice:
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- `main.cpp` Win32 window handles, GL task/mutex state, splash-dialog state,
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stylus timers, and VR worker state now sit behind one retained local state
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object instead of separate file-scope globals
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- prepared-file background work now runs through an `AppRuntime`-owned worker
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queue instead of a retained static worker in `src/app_events.cpp`
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- retained `App` composition, task call sites, and platform/runtime entrypoint
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coupling are still not fully reduced behind the runtime contract
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@@ -404,12 +409,16 @@ Current slice:
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- `src/app_events.cpp` prepared-file worker ownership and `src/canvas.cpp`
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async import/export/save/open worker ownership now also sit behind named
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retained local worker-state helpers instead of bare static worker accessors
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- the prepared-file worker has now moved again into `AppRuntime`, removing the
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retained static worker from `src/app_events.cpp`; the broader canvas async
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worker still remains local because that slice is wider
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- preview background rendering, recording, and the retained
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`NodePanelGrid::bake_uvs()` worker now also use `std::jthread`, but their
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retained loop/control flow is still open
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- `App::rec_loop()` now routes its frame encode/update chunk through a local
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helper, and `App::update()` no longer carries the dead update mutex residue,
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but retained recording loop control and readback ownership are still open
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helper, its iteration-context setup now also routes through a local helper,
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and `App::update()` no longer carries the dead update mutex residue, but
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retained recording loop control and readback ownership are still open
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Write scope:
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- `src/canvas.cpp`
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37
src/app.cpp
37
src/app.cpp
@@ -643,6 +643,29 @@ void App::rec_export(std::string path)
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namespace
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{
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template <typename CanvasDocument>
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struct RecordingWorkerIterationContext
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{
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Canvas* legacy_canvas = nullptr;
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CanvasDocument* canvas_document = nullptr;
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CanvasEncoder* encoder = nullptr;
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pp::app::RecordingWorkerIterationPlan plan{};
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};
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template <typename CanvasDocument>
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RecordingWorkerIterationContext<CanvasDocument> make_recording_worker_iteration_context(App& app)
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{
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RecordingWorkerIterationContext<CanvasDocument> context;
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context.legacy_canvas = Canvas::I;
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context.canvas_document = app.canvas ? app.canvas->m_canvas.get() : nullptr;
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context.encoder = context.legacy_canvas ? context.legacy_canvas->m_encoder.get() : nullptr;
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context.plan = pp::app::plan_recording_worker_iteration(
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app.rec_running,
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context.encoder != nullptr,
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context.legacy_canvas != nullptr && context.canvas_document != nullptr);
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return context;
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}
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template <typename CanvasDocument>
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void encode_recording_frame(
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App& app,
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@@ -676,18 +699,12 @@ void App::rec_loop()
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{
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std::unique_lock<std::mutex> lock(rec_mutex);
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rec_cv.wait(lock/*, [this] { return !(rec_frames.empty() && rec_running); }*/);
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auto* legacy_canvas = Canvas::I;
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auto* canvas_document = canvas ? canvas->m_canvas.get() : nullptr;
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auto* encoder = legacy_canvas ? legacy_canvas->m_encoder.get() : nullptr;
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const auto plan = pp::app::plan_recording_worker_iteration(
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rec_running,
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encoder != nullptr,
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legacy_canvas != nullptr && canvas_document != nullptr);
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if (!plan.continue_running)
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const auto iteration = make_recording_worker_iteration_context<CanvasDocument>(*this);
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if (!iteration.plan.continue_running)
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break;
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if (plan.encode_frame && legacy_canvas && canvas_document && encoder)
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encode_recording_frame(*this, plan, legacy_canvas, canvas_document, encoder);
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if (iteration.plan.encode_frame && iteration.legacy_canvas && iteration.canvas_document && iteration.encoder)
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encode_recording_frame(*this, iteration.plan, iteration.legacy_canvas, iteration.canvas_document, iteration.encoder);
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}
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}
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@@ -6,12 +6,7 @@
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#include "app_core/document_sharing.h"
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#include "platform_api/platform_services.h"
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#include <condition_variable>
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#include <deque>
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#include <functional>
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#include <mutex>
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#include <stop_token>
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#include <thread>
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#ifdef __LINUX__
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#include <GLFW/glfw3.h>
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@@ -22,88 +17,6 @@
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namespace {
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class LegacyPreparedFileWorker final {
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public:
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LegacyPreparedFileWorker()
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: worker_([this](std::stop_token stop_token) {
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run(stop_token);
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})
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{
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}
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~LegacyPreparedFileWorker()
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{
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shutdown();
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}
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void post(std::function<void()> task)
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{
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{
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std::lock_guard<std::mutex> lock(mutex_);
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if (stopping_)
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return;
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tasks_.push_back(std::move(task));
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}
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cv_.notify_one();
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}
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private:
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void shutdown()
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{
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{
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std::lock_guard<std::mutex> lock(mutex_);
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stopping_ = true;
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}
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cv_.notify_all();
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}
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void run(std::stop_token stop_token)
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{
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for (;;) {
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std::function<void()> task;
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{
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std::unique_lock<std::mutex> lock(mutex_);
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cv_.wait(lock, [&] {
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return stopping_ || stop_token.stop_requested() || !tasks_.empty();
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});
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if ((stopping_ || stop_token.stop_requested()) && tasks_.empty())
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break;
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task = std::move(tasks_.front());
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tasks_.pop_front();
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}
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if (task) {
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try {
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task();
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} catch (...) {
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LOG("prepared file worker task failed");
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}
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}
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}
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}
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std::mutex mutex_;
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std::condition_variable cv_;
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std::deque<std::function<void()>> tasks_;
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bool stopping_ = false;
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std::jthread worker_;
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};
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struct RetainedPreparedFileWorkerState final {
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void post(std::function<void()> task)
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{
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worker.post(std::move(task));
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}
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LegacyPreparedFileWorker worker;
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};
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RetainedPreparedFileWorkerState& retained_prepared_file_worker_state()
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{
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static RetainedPreparedFileWorkerState state;
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return state;
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}
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[[nodiscard]] GLint rgba8_internal_format() noexcept
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{
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return static_cast<GLint>(pp::renderer::gl::rgba8_internal_format());
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@@ -293,7 +206,7 @@ void App::pick_file_save(const std::string& type, const std::string& default_nam
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LOG("App::pick_file_save %s", target.path.c_str());
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if (target.write_on_background_thread) {
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auto* app = this;
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retained_prepared_file_worker_state().post([
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runtime_.prepared_file_task([
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app,
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writer = std::move(writer),
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callback = std::move(callback),
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@@ -3,6 +3,19 @@
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#include "app.h"
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AppRuntime::AppRuntime()
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: prepared_file_worker_([this](std::stop_token stop_token)
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{
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prepared_file_worker_main(stop_token);
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})
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{
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}
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AppRuntime::~AppRuntime()
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{
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prepared_file_worker_stop();
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}
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bool AppRuntime::is_render_thread() const noexcept
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{
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return std::this_thread::get_id() == render_thread_id_;
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@@ -23,6 +36,62 @@ void AppRuntime::notify_ui_worker() noexcept
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ui_cv_.notify_all();
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}
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void AppRuntime::prepared_file_task(std::function<void()> task)
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{
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{
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std::lock_guard<std::mutex> lock(prepared_file_task_mutex_);
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if (!prepared_file_running_)
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return;
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prepared_file_tasklist_.push_back(std::move(task));
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}
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prepared_file_cv_.notify_one();
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}
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void AppRuntime::prepared_file_worker_main(std::stop_token stop_token)
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{
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for (;;)
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{
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std::function<void()> task;
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{
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std::unique_lock<std::mutex> lock(prepared_file_task_mutex_);
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prepared_file_cv_.wait(lock, [this, &stop_token]
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{
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return stop_token.stop_requested() || !prepared_file_running_ || !prepared_file_tasklist_.empty();
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});
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if ((stop_token.stop_requested() || !prepared_file_running_) && prepared_file_tasklist_.empty())
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break;
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task = std::move(prepared_file_tasklist_.front());
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prepared_file_tasklist_.pop_front();
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}
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if (task)
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{
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try
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{
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task();
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}
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catch (...)
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{
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LOG("prepared file worker task failed");
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}
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}
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}
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}
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void AppRuntime::prepared_file_worker_stop()
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{
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{
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std::lock_guard<std::mutex> lock(prepared_file_task_mutex_);
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prepared_file_running_ = false;
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}
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prepared_file_cv_.notify_all();
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if (prepared_file_worker_.joinable())
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{
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prepared_file_worker_.request_stop();
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prepared_file_worker_.join();
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}
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}
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void AppRuntime::render_thread_tick(App& app)
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{
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static uint32_t count = 0;
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@@ -34,6 +34,9 @@ struct AppTask : public std::packaged_task<void()>
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class AppRuntime
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{
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public:
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AppRuntime();
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~AppRuntime();
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[[nodiscard]] bool is_render_thread() const noexcept;
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[[nodiscard]] bool is_ui_thread() const noexcept;
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[[nodiscard]] bool request_redraw() const noexcept { return request_redraw_; }
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@@ -41,6 +44,7 @@ public:
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void notify_render_worker() noexcept;
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void notify_ui_worker() noexcept;
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void prepared_file_task(std::function<void()> task);
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void render_thread_tick(App& app);
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void render_thread_main(App& app, std::stop_token stop_token);
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@@ -199,6 +203,15 @@ public:
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}
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private:
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void prepared_file_worker_main(std::stop_token stop_token);
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void prepared_file_worker_stop();
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std::deque<std::function<void()>> prepared_file_tasklist_;
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std::mutex prepared_file_task_mutex_;
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std::condition_variable prepared_file_cv_;
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std::jthread prepared_file_worker_;
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bool prepared_file_running_ = true;
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std::deque<AppTask> render_tasklist_;
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std::mutex render_task_mutex_;
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std::condition_variable render_cv_;
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@@ -250,6 +250,19 @@ template <typename GridT>
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};
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}
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template <typename ModesT>
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[[nodiscard]] inline auto make_legacy_canvas_draw_merge_current_modes_draw(
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ModesT* modes,
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const glm::mat4& ortho_proj,
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const glm::mat4& proj,
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const glm::mat4& camera)
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{
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return [modes, ortho_proj, proj, camera] {
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for (auto& mode : *modes)
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mode->on_Draw(ortho_proj, proj, camera);
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};
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}
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struct LegacyCanvasDrawMergeSmaskFacesExecution {
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std::function<void()> set_active_texture_unit;
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std::function<void()> enable_blend;
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@@ -770,10 +770,11 @@ void NodeCanvas::draw()
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mode->on_Draw(ortho_proj, proj, camera);
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},
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.draw_heightmap = pp::panopainter::make_legacy_canvas_draw_merge_heightmap_draw(App::I->grid, proj, camera),
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.draw_current_modes = [&] {
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for (auto& mode : *m_canvas->m_mode)
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mode->on_Draw(ortho_proj, proj, camera);
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},
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.draw_current_modes = pp::panopainter::make_legacy_canvas_draw_merge_current_modes_draw(
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m_canvas->m_mode,
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ortho_proj,
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proj,
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camera),
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});
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if (m_density != 1.f)
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