Extract preview pass sequence request
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@@ -169,6 +169,10 @@ agent or engineer to remove them without reconstructing context from chat.
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now routes the dual-pass live body through
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`execute_stroke_draw_immediate_dual_pass(...)`; the retained path still owns
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the concrete frame mutation, shader setup, and preview copy behavior.
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- 2026-06-13: DEBT-0036 was narrowed again. `NodeStrokePreview::draw_stroke_immediate()`
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now routes the pass-sequence request assembly through
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`make_stroke_draw_immediate_pass_sequence_request(...)`; the retained path
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still owns the concrete preview copy behavior and final-state restoration.
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- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::draw_merge()` now routes
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the remaining per-layer branch orchestration through
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`execute_legacy_canvas_draw_merge_layer_composite(...)`; the retained path
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@@ -1775,6 +1775,37 @@ ctest --preset desktop-fast --build-config Debug -R "pp_paint_renderer_composito
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cmake --build --preset windows-msvc-default --config Debug --target PanoPainter
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```
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### STR-038 - Extract Preview Pass Sequence Request Assembly
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Status: Done
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Score: no score movement
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Debt: `DEBT-0036`
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Scope: `src/node_stroke_preview.cpp`, `tests/paint_renderer/compositor_tests.cpp`
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Goal:
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Move the remaining `NodeStrokePreview::draw_stroke_immediate()` pass-sequence
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request assembly into a retained helper so the callsite keeps only the
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sequence wrapper and final state restoration.
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Closeout: `3672f9a5`
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Done Checks:
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- `NodeStrokePreview::draw_stroke_immediate()` no longer owns the pass-sequence
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request object inline.
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- Regression coverage proves the helper preserves dual/main sequence ordering
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and copy behavior.
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- `docs/modernization/debt.md` records the reduced preview pass-sequence
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surface.
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Validation:
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```powershell
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ctest --preset desktop-fast --build-config Debug -R "pp_paint_renderer_compositor|pp_paint_renderer_stroke_execution" --output-onfailure
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cmake --build --preset windows-msvc-default --config Debug --target PanoPainter
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```
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### STR-010 - Extract Remaining Draw Merge Composite Orchestration
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### STR-016 - Extract Draw Merge Layer Composite Execution
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