Share retained stroke frame execution helpers

This commit is contained in:
2026-06-13 09:54:32 +02:00
parent 5dc0bc7342
commit 3f98e4e0c5
5 changed files with 118 additions and 90 deletions

View File

@@ -289,61 +289,40 @@ glm::vec4 NodeStrokePreview::stroke_draw_samples(
std::vector<NodeStrokePreview::StrokeFrame> NodeStrokePreview::stroke_draw_compute(Stroke& stroke, float zoom) const
{
std::vector<StrokeFrame> ret;
StrokeSample prev = stroke.m_prev_sample;
auto samples = stroke.compute_samples();
std::array<vertex_t, 4> B = {
vertex_t{ {0, 0, 1, 1}, {0, 0}, {0, 0} },
vertex_t{ {0, 0, 1, 1}, {0, 1}, {0, 1} },
vertex_t{ {0, 0, 1, 1}, {1, 1}, {1, 1} },
vertex_t{ {0, 0, 1, 1}, {1, 0}, {1, 0} },
};
for (const auto& s : samples)
{
if (!s.valid())
continue;
ret.emplace_back();
auto& f = ret.back();
glm::vec2 dx_mix(prev.size * 0.5f, 0), dy_mix(0, prev.size * 0.5f);
glm::vec2 off_mix[4] = {
-dx_mix - dy_mix, // A - bottom-left
-dx_mix + dy_mix, // B - top-left
+dx_mix + dy_mix, // C - top-right
+dx_mix - dy_mix, // D - bottom-right
};
// P is the initial square centered at the cursor location
glm::vec2 dx(s.size * 0.5f, 0), dy(0, s.size * 0.5f);
glm::vec2 off[4] = {
-dx - dy, // A - bottom-left
-dx + dy, // B - top-left
+dx + dy, // C - top-right
+dx - dy, // D - bottom-right
};
glm::vec2 mixer_sz(m_rtt.getWidth(), m_rtt.getHeight());
glm::vec2 mixer_bb_min(mixer_sz);
glm::vec2 mixer_bb_max(0, 0);
for (int j = 0; j < 4; j++)
{
auto p = (xy(prev.pos) + zoom * s.scale * off_mix[j] * glm::orientate2(-s.angle));
mixer_bb_min = glm::max({ 0, 0 }, glm::min(mixer_bb_min, p));
mixer_bb_max = glm::min(mixer_sz, glm::max(mixer_bb_max, p));
B[j].pos = glm::vec4(xy(s.pos) + zoom * s.scale * off[j] * glm::orientate2(-s.angle) - glm::vec2(0, 1), 1, 1);
B[j].uvs2 = p / mixer_sz;
}
f.m_mixer_rect = { glm::floor(mixer_bb_min), glm::ceil(mixer_bb_max - mixer_bb_min) };
f.col = glm::vec4(s.col, 1);
f.flow = s.flow;
f.opacity = s.opacity;
f.shapes = B;
prev = s;
StrokeSample previous_sample = stroke.m_prev_sample;
previous_sample.size *= zoom;
for (auto& sample : samples) {
sample.size *= zoom;
}
return ret;
return pp::panopainter::plan_legacy_canvas_stroke_frames(
pp::panopainter::LegacyCanvasStrokeComputeRequest {
.previous_sample = previous_sample,
.samples = samples,
.zoom = 1.0f,
.mixer_size = glm::vec2(m_rtt.getWidth(), m_rtt.getHeight()),
},
[](
std::array<vertex_t, 4>& brush_quad,
bool /*project_3d*/,
glm::mat4 /*model_view*/) {
return brush_quad;
},
[](
glm::vec4 mixer_rect,
glm::vec4 color,
float flow,
float opacity,
std::array<vertex_t, 4>&& shapes) {
return StrokeFrame {
.col = color,
.flow = flow,
.opacity = opacity,
.shapes = std::move(shapes),
.m_mixer_rect = mixer_rect,
};
});
}
void NodeStrokePreview::draw_stroke_immediate()