Share retained stroke frame execution helpers

This commit is contained in:
2026-06-13 09:54:32 +02:00
parent 5dc0bc7342
commit 3f98e4e0c5
5 changed files with 118 additions and 90 deletions

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@@ -18,6 +18,10 @@ agent or engineer to remove them without reconstructing context from chat.
## Recent Reductions ## Recent Reductions
- 2026-06-13: DEBT-0036 was narrowed again. `NodeStrokePreview::stroke_draw_compute`
now routes preview quad frame planning through
`legacy_canvas_stroke_execution_services.h`. Preview stroke sampling, mixer
execution, texture binding, and final OpenGL draw ordering remain retained.
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` current and - 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` current and
dual stroke per-face framebuffer/sample callback ordering now routes through dual stroke per-face framebuffer/sample callback ordering now routes through
the retained stroke execution helper; framebuffer ownership, shader uniform the retained stroke execution helper; framebuffer ownership, shader uniform

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@@ -3079,6 +3079,9 @@ Results:
compositor coverage now includes malformed retained commit plans plus compositor coverage now includes malformed retained commit plans plus
all-input stroke-preview composite planning. Live stroke rasterization, all-input stroke-preview composite planning. Live stroke rasterization,
callback execution, texture binding, and history mutation remain retained. callback execution, texture binding, and history mutation remain retained.
- `NodeStrokePreview::stroke_draw_compute` now shares the retained stroke
execution helper for preview quad frame planning. Preview sample execution,
mixer passes, texture binding, and final draw ordering remain retained.
- `Canvas::stroke_draw` pad-region planning now shares the retained stroke - `Canvas::stroke_draw` pad-region planning now shares the retained stroke
execution helper wrapping `pp_paint_renderer`, while pad color selection, execution helper wrapping `pp_paint_renderer`, while pad color selection,
dirty-face iteration, framebuffer copies, quad upload, and draw execution dirty-face iteration, framebuffer copies, quad upload, and draw execution

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@@ -690,7 +690,7 @@ void Canvas::stroke_draw()
std::array<glm::vec4, 6> box_face = SIXPLETTE(glm::vec4(m_size, 0, 0)); std::array<glm::vec4, 6> box_face = SIXPLETTE(glm::vec4(m_size, 0, 0));
std::array<bool, 6> box_dirty = SIXPLETTE(false); std::array<bool, 6> box_dirty = SIXPLETTE(false);
glm::vec4 pad_color; glm::vec4 pad_color;
pp::panopainter::execute_legacy_canvas_stroke_frame_samples( pp::panopainter::execute_legacy_canvas_stroke_frame_faces(
frames, frames,
[&](auto& f) { [&](auto& f) {
if (brush->m_tip_mix > 0.f) if (brush->m_tip_mix > 0.f)
@@ -698,33 +698,36 @@ void Canvas::stroke_draw()
stroke_draw_mix(xy(f.m_mixer_rect), zw(f.m_mixer_rect)); stroke_draw_mix(xy(f.m_mixer_rect), zw(f.m_mixer_rect));
} }
}, },
[&](auto&, int i, auto&) { [&](auto& f, int i, auto& P) {
m_dirty_face[i] = true; m_dirty_face[i] = true;
merge_faces[i] = true; merge_faces[i] = true;
box_dirty[i] = true; box_dirty[i] = true;
m_tmp[i].bindFramebuffer();
}, [[maybe_unused]] const auto dirty_update = pp::panopainter::execute_legacy_canvas_stroke_face_sample(
[&](auto& f, int i, auto& P) {
pp::panopainter::use_legacy_stroke_shader();
pp::panopainter::apply_legacy_stroke_sample_uniforms(
pp::panopainter::LegacyStrokeSampleUniforms {
.color = f.col,
.alpha = f.flow,
.opacity = f.opacity,
});
return stroke_draw_samples(i, P, copy_stroke_destination);
},
[&](auto& f, int i, glm::vec4 box_sample) {
m_tmp[i].unbindFramebuffer();
[[maybe_unused]] const auto dirty_update = pp::panopainter::apply_legacy_canvas_stroke_face_dirty_update(
pp::panopainter::LegacyCanvasStrokeFaceDirtyRequest { pp::panopainter::LegacyCanvasStrokeFaceDirtyRequest {
.extent = stroke_extent, .extent = stroke_extent,
.previous_accumulated_dirty_box = m_dirty_box[i], .previous_accumulated_dirty_box = m_dirty_box[i],
.previous_pass_dirty_box = box_face[i], .previous_pass_dirty_box = box_face[i],
.sample_dirty_box = box_sample,
.include_in_committed_dirty_box = true, .include_in_committed_dirty_box = true,
}, },
m_dirty_box[i], [&] {
pp::panopainter::use_legacy_stroke_shader();
pp::panopainter::apply_legacy_stroke_sample_uniforms(
pp::panopainter::LegacyStrokeSampleUniforms {
.color = f.col,
.alpha = f.flow,
.opacity = f.opacity,
});
return stroke_draw_samples(i, P, copy_stroke_destination);
},
[&] {
m_tmp[i].bindFramebuffer();
},
[&](auto&) {},
[&](glm::vec4) {
m_tmp[i].unbindFramebuffer();
},
&m_dirty_box[i],
&box_face[i]); &box_face[i]);
pad_color = f.col; pad_color = f.col;
}); });
@@ -803,7 +806,7 @@ void Canvas::stroke_draw()
dual_brush->m_tip_texture->bind() : dual_brush->m_tip_texture->bind() :
unbind_texture_2d(); unbind_texture_2d();
auto frames_dual = stroke_draw_compute(*m_dual_stroke); auto frames_dual = stroke_draw_compute(*m_dual_stroke);
pp::panopainter::execute_legacy_canvas_stroke_frame_samples( pp::panopainter::execute_legacy_canvas_stroke_frame_faces(
frames_dual, frames_dual,
[&](auto& f) { [&](auto& f) {
pp::panopainter::apply_legacy_stroke_sample_uniforms( pp::panopainter::apply_legacy_stroke_sample_uniforms(
@@ -813,24 +816,28 @@ void Canvas::stroke_draw()
.opacity = f.opacity, .opacity = f.opacity,
}); });
}, },
[&](auto&, int i, auto&) {
m_tmp_dual[i].bindFramebuffer();
},
[&](auto&, int i, auto& P) { [&](auto&, int i, auto& P) {
return stroke_draw_samples(i, P, copy_stroke_destination); [[maybe_unused]] const auto dirty_update = pp::panopainter::execute_legacy_canvas_stroke_face_sample(
}, pp::panopainter::LegacyCanvasStrokeFaceDirtyRequest {
[&](auto&, int i, glm::vec4 box_sample) { .extent = stroke_extent,
m_tmp_dual[i].unbindFramebuffer(); .previous_accumulated_dirty_box = m_dirty_box[i],
[[maybe_unused]] const auto dirty_update = pp::panopainter::apply_legacy_canvas_stroke_face_dirty_update( .previous_pass_dirty_box = glm::vec4(0.0f),
pp::panopainter::LegacyCanvasStrokeFaceDirtyRequest { .include_in_committed_dirty_box =
.extent = stroke_extent, stroke_material.composite_pass.dual_blend_mode == 0,
.previous_accumulated_dirty_box = m_dirty_box[i], },
.previous_pass_dirty_box = box_sample, [&] {
.sample_dirty_box = box_sample, return stroke_draw_samples(i, P, copy_stroke_destination);
.include_in_committed_dirty_box = },
stroke_material.composite_pass.dual_blend_mode == 0, [&] {
}, m_tmp_dual[i].bindFramebuffer();
m_dirty_box[i]); },
[&](auto& request) {
request.previous_pass_dirty_box = request.sample_dirty_box;
},
[&](glm::vec4) {
m_tmp_dual[i].unbindFramebuffer();
},
&m_dirty_box[i]);
}); });
} }

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@@ -293,6 +293,41 @@ std::size_t execute_legacy_canvas_stroke_frame_samples(
return result; return result;
} }
template <typename ExecuteSample, typename BeginFace, typename PrepareDirtyRequest, typename FinishFace>
[[nodiscard]] inline LegacyCanvasStrokeFaceDirtyResult execute_legacy_canvas_stroke_face_sample(
const LegacyCanvasStrokeFaceDirtyRequest& dirty_request,
ExecuteSample&& execute_sample,
BeginFace&& begin_face,
PrepareDirtyRequest&& prepare_dirty_request,
FinishFace&& finish_face,
glm::vec4* accumulated_dirty_box = nullptr,
glm::vec4* pass_dirty_box = nullptr,
bool* committed_dirty = nullptr,
bool* pass_dirty = nullptr) noexcept(noexcept(execute_sample()))
{
LegacyCanvasStrokeFaceDirtyResult result;
begin_face();
auto request = dirty_request;
request.sample_dirty_box = execute_sample();
prepare_dirty_request(request);
finish_face(request.sample_dirty_box);
glm::vec4 accumulated = request.previous_accumulated_dirty_box;
result = apply_legacy_canvas_stroke_face_dirty_update(
request,
accumulated,
pass_dirty_box,
committed_dirty,
pass_dirty);
result.accumulated_dirty_box = accumulated;
if (accumulated_dirty_box) {
*accumulated_dirty_box = accumulated;
}
return result;
}
[[nodiscard]] inline LegacyCanvasStrokePadExecutionResult execute_legacy_canvas_stroke_pad_faces( [[nodiscard]] inline LegacyCanvasStrokePadExecutionResult execute_legacy_canvas_stroke_pad_faces(
const LegacyCanvasStrokePadExecutionRequest& request) const LegacyCanvasStrokePadExecutionRequest& request)
{ {

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@@ -289,61 +289,40 @@ glm::vec4 NodeStrokePreview::stroke_draw_samples(
std::vector<NodeStrokePreview::StrokeFrame> NodeStrokePreview::stroke_draw_compute(Stroke& stroke, float zoom) const std::vector<NodeStrokePreview::StrokeFrame> NodeStrokePreview::stroke_draw_compute(Stroke& stroke, float zoom) const
{ {
std::vector<StrokeFrame> ret;
StrokeSample prev = stroke.m_prev_sample;
auto samples = stroke.compute_samples(); auto samples = stroke.compute_samples();
std::array<vertex_t, 4> B = { StrokeSample previous_sample = stroke.m_prev_sample;
vertex_t{ {0, 0, 1, 1}, {0, 0}, {0, 0} }, previous_sample.size *= zoom;
vertex_t{ {0, 0, 1, 1}, {0, 1}, {0, 1} }, for (auto& sample : samples) {
vertex_t{ {0, 0, 1, 1}, {1, 1}, {1, 1} }, sample.size *= zoom;
vertex_t{ {0, 0, 1, 1}, {1, 0}, {1, 0} },
};
for (const auto& s : samples)
{
if (!s.valid())
continue;
ret.emplace_back();
auto& f = ret.back();
glm::vec2 dx_mix(prev.size * 0.5f, 0), dy_mix(0, prev.size * 0.5f);
glm::vec2 off_mix[4] = {
-dx_mix - dy_mix, // A - bottom-left
-dx_mix + dy_mix, // B - top-left
+dx_mix + dy_mix, // C - top-right
+dx_mix - dy_mix, // D - bottom-right
};
// P is the initial square centered at the cursor location
glm::vec2 dx(s.size * 0.5f, 0), dy(0, s.size * 0.5f);
glm::vec2 off[4] = {
-dx - dy, // A - bottom-left
-dx + dy, // B - top-left
+dx + dy, // C - top-right
+dx - dy, // D - bottom-right
};
glm::vec2 mixer_sz(m_rtt.getWidth(), m_rtt.getHeight());
glm::vec2 mixer_bb_min(mixer_sz);
glm::vec2 mixer_bb_max(0, 0);
for (int j = 0; j < 4; j++)
{
auto p = (xy(prev.pos) + zoom * s.scale * off_mix[j] * glm::orientate2(-s.angle));
mixer_bb_min = glm::max({ 0, 0 }, glm::min(mixer_bb_min, p));
mixer_bb_max = glm::min(mixer_sz, glm::max(mixer_bb_max, p));
B[j].pos = glm::vec4(xy(s.pos) + zoom * s.scale * off[j] * glm::orientate2(-s.angle) - glm::vec2(0, 1), 1, 1);
B[j].uvs2 = p / mixer_sz;
}
f.m_mixer_rect = { glm::floor(mixer_bb_min), glm::ceil(mixer_bb_max - mixer_bb_min) };
f.col = glm::vec4(s.col, 1);
f.flow = s.flow;
f.opacity = s.opacity;
f.shapes = B;
prev = s;
} }
return ret;
return pp::panopainter::plan_legacy_canvas_stroke_frames(
pp::panopainter::LegacyCanvasStrokeComputeRequest {
.previous_sample = previous_sample,
.samples = samples,
.zoom = 1.0f,
.mixer_size = glm::vec2(m_rtt.getWidth(), m_rtt.getHeight()),
},
[](
std::array<vertex_t, 4>& brush_quad,
bool /*project_3d*/,
glm::mat4 /*model_view*/) {
return brush_quad;
},
[](
glm::vec4 mixer_rect,
glm::vec4 color,
float flow,
float opacity,
std::array<vertex_t, 4>&& shapes) {
return StrokeFrame {
.col = color,
.flow = flow,
.opacity = opacity,
.shapes = std::move(shapes),
.m_mixer_rect = mixer_rect,
};
});
} }
void NodeStrokePreview::draw_stroke_immediate() void NodeStrokePreview::draw_stroke_immediate()