fix android main loop, scale font texture
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@@ -15,6 +15,7 @@ bool Font::load(const std::string& ttf, int font_size, float font_scale)
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LOG("Font::load %s", ttf.c_str());
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if (file.open(ttf.c_str()) && file.read_all())
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{
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w = h = 512 * ceilf(font_scale);
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path = ttf;
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scale = font_scale;
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LOG("Font::load loaded");
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