add brush preset panel
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@@ -106,3 +106,105 @@ void NodePanelBrush::select_brush(int brush_id)
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}
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}
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}
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// -----------------------------------------------------------------------
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Node* NodeBrushPresetItem::clone_instantiate() const
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{
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return new NodeBrushPresetItem();
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}
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void NodeBrushPresetItem::init()
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{
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init_template("tpl-brush-preset");
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color_hover = glm::vec4(.7, .7, .7, 1);
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color_normal = glm::vec4(.3, .3, .3, 1);
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m_color = color_normal;
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m_thumb = (NodeImage*)m_children[0].get();
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m_preview = (NodeStrokePreview*)m_children[1].get();
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}
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void NodeBrushPresetItem::draw()
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{
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m_color = m_mouse_inside ? color_hover : color_normal;
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m_color = m_selected ? glm::vec4(.9, 0, 0, 1) : m_color;
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NodeButtonCustom::draw();
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}
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//---
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Node* NodePanelBrushPreset::clone_instantiate() const
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{
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return new NodePanelBrushPreset();
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}
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void NodePanelBrushPreset::init()
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{
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init_template("tpl-panel-brush-preset");
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static auto icons = Asset::list_files("data/thumbs", true, ".*\\.png$");
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if ((m_container = find<NodeBorder>("brushes")))
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{
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int count = 0;
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for (auto& i : icons)
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{
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std::string path = "data/thumbs/" + i;
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std::string path_hi = "data/brushes/" + i;
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NodeBrushPresetItem* brush = new NodeBrushPresetItem;
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m_container->add_child(brush);
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brush->init();
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brush->create();
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brush->loaded();
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// brush->set_icon(path.c_str());
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brush->m_brushID = count++;
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brush->high_path = path_hi;
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brush->high_id = const_hash(path_hi.c_str());
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brush->m_brush.m_tex_id = const_hash(path.c_str());
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brush->m_brush.m_tip_size = .05;
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brush->m_brush.m_tip_flow = .2;
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brush->m_brush.m_tip_opacity = 1;
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brush->m_brush.m_tip_spacing = 0.03;
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brush->m_brush.m_jitter_spread = (rand() % 1000) * 0.0001;
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brush->m_preview->m_brush = brush->m_brush;
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brush->m_preview->draw_stroke();
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brush->m_thumb->m_path = path;
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brush->m_thumb->m_tex_id = const_hash(path.c_str());
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brush->m_thumb->create();
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m_brushes.push_back(brush);
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brush->on_click = std::bind(&NodePanelBrushPreset::handle_click, this, std::placeholders::_1);
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}
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}
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}
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void NodePanelBrushPreset::handle_click(Node* target)
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{
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if (target == m_current)
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return;
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if (m_current)
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m_current->m_selected = false;
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m_current = (NodeButtonBrush*)target;
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m_current->m_selected = true;
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if (on_brush_changed)
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on_brush_changed(this, m_current->m_brushID);
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}
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ui::Brush NodePanelBrushPreset::get_brush(int index) const
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{
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auto b = m_brushes[index]->m_brush;
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TextureManager::load(m_brushes[index]->high_path.c_str(), true);
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b.m_tex_id = m_brushes[index]->high_id;
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return b;
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}
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uint16_t NodePanelBrushPreset::get_texture_id(int index) const
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{
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TextureManager::load(m_brushes[index]->high_path.c_str(), true);
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return m_brushes[index]->high_id;
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}
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int NodePanelBrushPreset::get_brush_id(int index) const
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{
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return m_brushes[index]->m_brushID;
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}
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