ABR tip dynamics (aka jitter)
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20
src/app.cpp
20
src/app.cpp
@@ -403,16 +403,16 @@ void App::init()
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LOG("GL vendor: %s", glGetString(GL_VENDOR));
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LOG("GL renderer: %s", glGetString(GL_RENDERER));
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GLint n_exts;
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glGetIntegerv(GL_NUM_EXTENSIONS, &n_exts);
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for (int i = 0; i < n_exts; i++)
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{
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std::string ext = (const char*)glGetStringi(GL_EXTENSIONS, i);
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//if (ext.find("debug") != std::string::npos)
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{
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LOG("%s", glGetStringi(GL_EXTENSIONS, i));
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}
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}
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//GLint n_exts;
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//glGetIntegerv(GL_NUM_EXTENSIONS, &n_exts);
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//for (int i = 0; i < n_exts; i++)
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//{
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// std::string ext = (const char*)glGetStringi(GL_EXTENSIONS, i);
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// //if (ext.find("debug") != std::string::npos)
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// {
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// LOG("%s", glGetStringi(GL_EXTENSIONS, i));
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// }
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//}
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LOG("Screen Resolution: %dx%d", (int)width, (int)height);
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