separate pen mode and camera in different modes to be composed, start implementing line draw mode
This commit is contained in:
@@ -3,9 +3,10 @@
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#include "canvas.h"
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ui::Canvas* ui::Canvas::I;
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CanvasMode* ui::Canvas::modes[] = {
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new CanvasModePen,
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new CanvasModePen,
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std::vector<CanvasMode*> ui::Canvas::modes[] = {
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{ new CanvasModePen, new CanvasModeBasicCamera },
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{ new CanvasModePen, new CanvasModeBasicCamera },
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{ new CanvasModeLine, new CanvasModeBasicCamera },
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};
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glm::vec3 ui::Canvas::m_plane_origin[6] = {
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{ 0, 0,-1}, // front
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@@ -45,6 +45,7 @@ public:
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glm::mat4 m_mv;
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glm::mat4 m_proj;
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glm::vec4 m_box;
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glm::vec2 m_pan;
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int m_width;
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int m_height;
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bool m_use_instanced = false;
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@@ -70,13 +71,12 @@ public:
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enum class kCanvasMode { Draw, Erase, Line, Camera };
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kCanvasMode m_state{ kCanvasMode::Draw };
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static CanvasMode* modes[];
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CanvasMode* m_mode;
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static std::vector<CanvasMode*> modes[];
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std::vector<CanvasMode*>* m_mode;
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static void set_mode(kCanvasMode mode)
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{
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I->m_mode = modes[(int)mode];
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I->m_mode = &modes[(int)mode];
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I->m_state = mode;
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I->m_mode->canvas = I;
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}
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GLuint cube_id;
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@@ -7,58 +7,115 @@
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NodeCanvas* CanvasMode::node;
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ui::Canvas* CanvasMode::canvas;
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void CanvasModePen::on_MouseDownL(MouseEvent* me, glm::vec2& loc)
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void CanvasModeBasicCamera::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
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{
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canvas->stroke_start(loc, 1.f, node->m_brush);
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m_dragging = true;
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node->mouse_capture();
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switch (me->m_type)
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{
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case kEventType::MouseDownL:
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break;
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case kEventType::MouseUpL:
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break;
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case kEventType::MouseDownR:
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m_draggingR = true;
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m_dragR_start = me->m_pos;
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m_pan_start = canvas->m_pan;
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node->mouse_capture();
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break;
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case kEventType::MouseUpR:
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m_draggingR = false;
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node->mouse_release();
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break;
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case kEventType::MouseMove:
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if (m_draggingR)
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canvas->m_pan = m_pan_start + (me->m_pos - m_dragR_start) * glm::vec2(-1, -1);
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canvas->m_cam_rot = canvas->m_pan * 0.003f;
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break;
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case kEventType::MouseScroll:
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m_zoom_canvas += me->m_scroll_delta * 0.1f;
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canvas->m_cam_fov -= me->m_scroll_delta * 20.1f;
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break;
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case kEventType::MouseCancel:
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m_draggingR = false;
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node->mouse_release();
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break;
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default:
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break;
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}
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}
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void CanvasModePen::on_MouseUpL(MouseEvent* me, glm::vec2& loc)
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void CanvasModeBasicCamera::on_GestureEvent(GestureEvent* ge)
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{
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canvas->stroke_end();
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m_dragging = false;
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node->mouse_release();
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switch (ge->m_type)
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{
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case kEventType::GestureStart:
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m_pan_start = canvas->m_pan;
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m_zoom_start = m_zoom_canvas;
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m_camera_fov = canvas->m_cam_fov;
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break;
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case kEventType::GestureMove:
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canvas->m_pan = m_pan_start + ge->m_pos_delta * glm::vec2(-1, -1) * 0.3f;
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canvas->m_cam_fov = m_camera_fov - ge->m_distance_delta * .05f;
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canvas->m_cam_rot = canvas->m_pan * 0.003f;
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break;
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default:
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break;
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}
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}
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void CanvasModePen::on_MouseDownR(MouseEvent* me, glm::vec2& loc)
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////////////////////////////////////////////////////////////////////
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void CanvasModePen::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
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{
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m_draggingR = true;
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m_dragR_start = me->m_pos;
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m_pan_start = m_pan;
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node->mouse_capture();
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switch (me->m_type)
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{
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case kEventType::MouseDownL:
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canvas->stroke_start(loc, 1.f, node->m_brush);
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m_dragging = true;
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node->mouse_capture();
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break;
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case kEventType::MouseUpL:
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canvas->stroke_end();
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m_dragging = false;
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node->mouse_release();
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break;
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case kEventType::MouseMove:
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if (m_dragging)
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canvas->stroke_update(loc, 1.f);
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break;
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case kEventType::MouseCancel:
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m_dragging = false;
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node->mouse_release();
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break;
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default:
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break;
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}
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}
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void CanvasModePen::on_MouseUpR(MouseEvent* me, glm::vec2& loc)
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////////////////////////////////////////////////////////////////////
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void CanvasModeLine::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
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{
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m_draggingR = false;
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node->mouse_release();
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}
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void CanvasModePen::on_MouseMove(MouseEvent* me, glm::vec2& loc)
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{
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if (m_dragging)
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canvas->stroke_update(loc, 1.f);
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if (m_draggingR)
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m_pan = m_pan_start + (me->m_pos - m_dragR_start) * glm::vec2(-1, -1);
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m_cur = loc;
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canvas->m_cam_rot = m_pan * 0.003f;
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}
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void CanvasModePen::on_MouseScroll(MouseEvent* me, glm::vec2& loc)
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{
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m_zoom_canvas += me->m_scroll_delta * 0.1f;
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canvas->m_cam_fov -= me->m_scroll_delta * 20.1f;
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}
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void CanvasModePen::on_MouseCancel(MouseEvent* me, glm::vec2& loc)
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{
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m_dragging = false;
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node->mouse_release();
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}
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void CanvasModePen::on_GestureStart(GestureEvent* ge)
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{
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m_pan_start = m_pan;
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m_zoom_start = m_zoom_canvas;
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m_camera_fov = canvas->m_cam_fov;
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}
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void CanvasModePen::on_GestureMove(GestureEvent* ge)
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{
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m_pan = m_pan_start + ge->m_pos_delta * glm::vec2(-1, -1) * 0.3f;
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canvas->m_cam_fov = m_camera_fov - ge->m_distance_delta * .05f;
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canvas->m_cam_rot = m_pan * 0.003f;
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switch (me->m_type)
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{
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case kEventType::MouseDownL:
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if (m_stage == 0)
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{
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canvas->stroke_start(loc, 1.f, node->m_brush);
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node->mouse_capture();
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m_stage = 1;
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}
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else
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{
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canvas->stroke_update(loc, 1.f);
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//canvas->stroke_end();
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node->mouse_release();
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m_stage = 0;
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}
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break;
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case kEventType::MouseCancel:
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node->mouse_release();
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break;
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default:
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break;
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}
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}
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@@ -10,17 +10,22 @@ class CanvasMode
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public:
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static class NodeCanvas* node;
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static ui::Canvas* canvas;
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virtual void on_MouseDownL(MouseEvent* me, glm::vec2& loc) {}
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virtual void on_MouseUpL(MouseEvent* me, glm::vec2& loc) {}
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virtual void on_MouseDownR(MouseEvent* me, glm::vec2& loc) {}
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virtual void on_MouseUpR(MouseEvent* me, glm::vec2& loc) {}
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virtual void on_MouseMove(MouseEvent* me, glm::vec2& loc) {}
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virtual void on_MouseScroll(MouseEvent* me, glm::vec2& loc) {}
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virtual void on_MouseCancel(MouseEvent* me, glm::vec2& loc) {}
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virtual void on_KeyDown(KeyEvent* ke) {}
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virtual void on_KeyUp(KeyEvent* ke) {}
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virtual void on_GestureStart(GestureEvent* ge) {}
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virtual void on_GestureMove(GestureEvent* ge) {}
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virtual void on_MouseEvent(MouseEvent* me, glm::vec2& loc) {}
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virtual void on_KeyEvent(KeyEvent* ke) {}
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virtual void on_GestureEvent(GestureEvent* ge) {}
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};
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class CanvasModeBasicCamera : public CanvasMode
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{
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bool m_draggingR = false;
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glm::vec2 m_dragR_start;
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glm::vec2 m_pan_start;
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float m_camera_fov;
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float m_zoom_canvas = 1.f;
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float m_zoom_start;
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public:
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virtual void on_MouseEvent(MouseEvent* me, glm::vec2& loc) override;
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virtual void on_GestureEvent(GestureEvent* ge) override;
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};
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class CanvasModePen : public CanvasMode
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@@ -29,19 +34,16 @@ class CanvasModePen : public CanvasMode
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bool m_draggingR = false;
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glm::vec2 m_dragR_start;
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glm::vec2 m_pan_start;
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glm::vec2 m_pan;
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glm::vec2 m_cur;
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float m_camera_fov;
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float m_zoom_canvas = 1.f;
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float m_zoom_start;
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public:
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virtual void on_MouseDownL(MouseEvent* me, glm::vec2& loc) override;
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virtual void on_MouseUpL(MouseEvent* me, glm::vec2& loc) override;
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virtual void on_MouseDownR(MouseEvent* me, glm::vec2& loc) override;
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virtual void on_MouseUpR(MouseEvent* me, glm::vec2& loc) override;
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virtual void on_MouseMove(MouseEvent* me, glm::vec2& loc) override;
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virtual void on_MouseScroll(MouseEvent* me, glm::vec2& loc) override;
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virtual void on_MouseCancel(MouseEvent* me, glm::vec2& loc) override;
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virtual void on_GestureStart(GestureEvent* ge) override;
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virtual void on_GestureMove(GestureEvent* ge) override;
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virtual void on_MouseEvent(MouseEvent* me, glm::vec2& loc) override;
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};
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class CanvasModeLine : public CanvasMode
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{
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int m_stage{0};
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public:
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virtual void on_MouseEvent(MouseEvent* me, glm::vec2& loc) override;
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};
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@@ -2094,25 +2094,14 @@ public:
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switch (e->m_type)
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{
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case kEventType::MouseDownL:
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m_canvas->m_mode->on_MouseDownL(me, loc);
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break;
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case kEventType::MouseUpL:
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m_canvas->m_mode->on_MouseUpL(me, loc);
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break;
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case kEventType::MouseDownR:
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m_canvas->m_mode->on_MouseDownR(me, loc);
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break;
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case kEventType::MouseUpR:
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m_canvas->m_mode->on_MouseUpR(me, loc);
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break;
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case kEventType::MouseMove:
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m_canvas->m_mode->on_MouseMove(me, loc);
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break;
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case kEventType::MouseScroll:
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m_canvas->m_mode->on_MouseScroll(me, loc);
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break;
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case kEventType::MouseCancel:
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m_canvas->m_mode->on_MouseCancel(me, loc);
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for (auto& mode : *m_canvas->m_mode)
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mode->on_MouseEvent(me, loc);
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break;
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case kEventType::KeyDown:
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// if (ke->m_key == kKey::KeyE)
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@@ -2131,10 +2120,9 @@ public:
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// m_canvas->m_alpha_lock = false;
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break;
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case kEventType::GestureStart:
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m_canvas->m_mode->on_GestureStart(ge);
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break;
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case kEventType::GestureMove:
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m_canvas->m_mode->on_GestureMove(ge);
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for (auto& mode : *m_canvas->m_mode)
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mode->on_GestureEvent(ge);
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break;
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default:
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return kEventResult::Available;
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