add file save dialog on win
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@@ -8,6 +8,7 @@ std::string android_get_clipboard();
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bool android_set_clipboard(const std::string& s);
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#elif _WIN32
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std::string win32_open_file(const char* filter);
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std::string win32_save_file(const char* filter);
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std::string win32_open_dir();
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void win32_show_cursor(bool visible);
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bool win32_clipboard_set_text(const std::string & s);
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@@ -193,6 +194,50 @@ void App::pick_file(std::vector<std::string> types, std::function<void (std::str
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#endif
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}
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void App::pick_file_save(std::vector<std::string> types, std::function<void (std::string)> callback)
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{
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redraw = true;
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#ifdef __IOS__
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// not implemented on ios
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// fallback to pick_image
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//dispatch_async(dispatch_get_main_queue(), ^{
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// [ios_view pick_photo:callback];
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//});
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#elif __OSX__
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//dispatch_async(dispatch_get_main_queue(), ^{
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// //NSArray* fileTypes = [NSArray arrayWithObjects:@"ppi", @"PPI", nil];
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// NSMutableArray<NSString*>* fileTypes = [NSMutableArray arrayWithCapacity:types.size()];
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// for (const auto& t : types)
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// [fileTypes addObject:[NSString stringWithCString:t.c_str() encoding:NSUTF8StringEncoding]];
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// std::string path = [osx_view pick_file:fileTypes];
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// if (!path.empty())
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// callback(path);
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//});
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#elif __ANDROID__
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//android_pick_file(callback);
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#elif _WIN32
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std::string filter = "Supported Files (";
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bool first_type = true;
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for (auto& t : types)
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{
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filter.append(std::string(first_type ? "" : " ,") + "*." + t);
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first_type = false;
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}
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filter.append(")");
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filter.push_back(0);
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first_type = true;
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for (auto& t : types)
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{
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filter.append(std::string(first_type ? "" : ";") + "*." + t);
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first_type = false;
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}
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filter.push_back(0);
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std::string path = win32_save_file(filter.c_str());
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if (!path.empty())
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callback(path);
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#endif
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}
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void App::pick_dir(std::function<void(std::string path)> callback)
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{
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redraw = true;
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