Route remaining shader setup through helpers
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@@ -1,6 +1,7 @@
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#include "pch.h"
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#include "canvas_layer.h"
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#include "app.h"
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#include "legacy_canvas_draw_merge_services.h"
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#include "legacy_ui_gl_dispatch.h"
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#include "log.h"
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#include "renderer_gl/opengl_capabilities.h"
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@@ -145,9 +146,8 @@ Texture2D Layer::gen_equirect(glm::ivec2 size /*= { 0, 0 }*/)
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set_layer_active_texture_unit(0U);
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bind_layer_texture_cube(cube.m_cubetex_id);
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ShaderManager::use(kShader::Equirect);
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ShaderManager::u_mat4(kShaderUniform::MVP, glm::ortho(-.5f, .5f, -.5f, .5f, -1.f, 1.f));
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ShaderManager::u_int(kShaderUniform::Tex, 0);
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pp::panopainter::setup_legacy_canvas_draw_merge_equirect_shader(
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{.mvp = glm::ortho(-.5f, .5f, -.5f, .5f, -1.f, 1.f), .texture_slot = 0});
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Canvas::I->m_sampler.bind(0);
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Canvas::I->m_plane.draw_fill();
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@@ -187,9 +187,8 @@ PBO Layer::gen_equirect_pbo(glm::ivec2 size /*= { 0, 0 }*/)
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set_layer_active_texture_unit(0U);
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bind_layer_texture_cube(cube.m_cubetex_id);
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ShaderManager::use(kShader::Equirect);
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ShaderManager::u_mat4(kShaderUniform::MVP, glm::ortho(-.5f, .5f, -.5f, .5f, -1.f, 1.f));
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ShaderManager::u_int(kShaderUniform::Tex, 0);
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pp::panopainter::setup_legacy_canvas_draw_merge_equirect_shader(
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{.mvp = glm::ortho(-.5f, .5f, -.5f, .5f, -1.f, 1.f), .texture_slot = 0});
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Canvas::I->m_sampler.bind(0);
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Canvas::I->m_plane.draw_fill();
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