add dlls to appx package
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@@ -49,11 +49,11 @@
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<GenerateAppInstallerFile>False</GenerateAppInstallerFile>
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<AppxAutoIncrementPackageRevision>False</AppxAutoIncrementPackageRevision>
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<AppxBundlePlatforms>x64</AppxBundlePlatforms>
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<PackageCertificateThumbprint>6977634CFB3DEB63FE32B05409BF2BF37D01A94E</PackageCertificateThumbprint>
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<AppInstallerUpdateFrequency>0</AppInstallerUpdateFrequency>
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<AppInstallerCheckForUpdateFrequency>OnApplicationRun</AppInstallerCheckForUpdateFrequency>
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<GenerateTestArtifacts>True</GenerateTestArtifacts>
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<HoursBetweenUpdateChecks>0</HoursBetweenUpdateChecks>
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<AppxPackageSigningTimestampDigestAlgorithm>SHA256</AppxPackageSigningTimestampDigestAlgorithm>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x86'">
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<AppxBundle>Always</AppxBundle>
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@@ -129,6 +129,8 @@
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<Content Include="$(SolutionDir)libs\curl-win\lib\dll-release-x64\libcurl.dll" />
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<Content Include="$(SolutionDir)libs\bugtrap-client\lib\BugTrapU-x64.dll" />
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<Content Include="$(SolutionDir)libs\openvr\bin\win64\openvr_api.dll" />
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<Content Include="$(SolutionDir)libs\openh264\lib\openh264-2.0.0-win64.dll" />
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<Content Include="$(SolutionDir)libs\mp4v2\lib\win\libmp4v2.dll" />
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<Content Include="$(SolutionDir)data\**">
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<Link>PanoPainter\data\%(RecursiveDir)%(FileName)%(Extension)</Link>
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</Content>
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