Own Apple storage paths in Apple platform state
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@@ -614,7 +614,7 @@ NSString* keyCodeToString(NSUInteger keyCode, NSUInteger mods)
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LOG("error creating settings path: %s", [[err localizedDescription] cStringUsingEncoding:NSASCIIStringEncoding]);
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}
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pp::platform::legacy::set_legacy_storage_paths({
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pp::platform::apple::set_legacy_apple_storage_paths({
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data_path,
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data_path,
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recording_path,
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@@ -153,7 +153,7 @@ std::recursive_mutex lock_mutex;
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LOG("error creating settings path: %s", [[err localizedDescription] cStringUsingEncoding:NSASCIIStringEncoding]);
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}
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pp::platform::legacy::set_legacy_storage_paths({
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pp::platform::apple::set_legacy_apple_storage_paths({
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data_path,
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data_path,
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recording_path,
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@@ -70,6 +70,12 @@ What is already real:
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- `pp_app_core`
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Latest slice:
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- `src/platform_apple/apple_platform_state.cpp` no longer reads Apple storage
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paths from `pp::platform::legacy::active_legacy_storage_paths()`;
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Apple-owned retained state now carries that path bundle.
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- `PanoPainter-OSX/main.cpp` and `PanoPainter/GameViewController.m` now seed
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Apple-owned storage paths directly instead of writing them through the shared
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legacy storage-path singleton.
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- `src/platform_legacy/legacy_platform_state.*` now exposes an ownable Web
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platform-services entrypoint plus an explicit binding hook instead of only a
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retained fallback object.
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@@ -78,6 +78,11 @@ Completed, blocked, and superseded task history moved to
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the queue is now ordered by code movement instead.
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Current slice:
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- `src/platform_apple/apple_platform_state.cpp` now reads Apple storage paths
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from Apple-owned retained state rather than the shared legacy storage-path
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singleton.
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- `PanoPainter-OSX/main.cpp` and `PanoPainter/GameViewController.m` now seed
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Apple-owned storage paths directly.
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- `src/platform_legacy/legacy_platform_state.*` now exposes
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`create_legacy_web_platform_services()` plus an explicit binding hook for the
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retained Web service surface.
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@@ -28,6 +28,7 @@ struct RetainedLegacyAppleState final {
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View* osx_view = nullptr;
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AppOSX* osx_app = nullptr;
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#endif
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pp::platform::PlatformStoragePaths storage_paths;
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};
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struct AppleDocumentPickerBridge {
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@@ -98,6 +99,7 @@ private:
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[[nodiscard]] AppleDocumentPlatformServices&
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active_legacy_apple_document_platform_services();
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[[nodiscard]] pp::platform::PlatformStoragePaths prepare_legacy_apple_storage_paths();
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void set_legacy_apple_storage_paths(pp::platform::PlatformStoragePaths paths);
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void set_legacy_apple_state(
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#if defined(__OBJC__) && defined(__IOS__)
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GameViewController* ios_view,
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@@ -221,7 +221,12 @@ struct RetainedLegacyAppleDocumentPlatformState final {
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#elif defined(__OSX__)
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[apple_state.osx_app init_dirs];
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#endif
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return pp::platform::legacy::active_legacy_storage_paths();
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return apple_state.storage_paths;
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}
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void set_legacy_apple_storage_paths(pp::platform::PlatformStoragePaths paths)
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{
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active_legacy_apple_state().storage_paths = std::move(paths);
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}
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void set_legacy_apple_state(
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