check OpenGL debug extension
This commit is contained in:
22
src/app.cpp
22
src/app.cpp
@@ -235,13 +235,12 @@ void App::download(std::string url, std::string dest_filepath, std::function<voi
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bool App::check_license()
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bool App::check_license()
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{
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{
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return true; // TODO: for distribuiton only
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// return true; // TODO: for distribuiton only
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/*
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CURL *curl = curl_easy_init();
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CURL *curl = curl_easy_init();
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if (curl)
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if (curl)
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{
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{
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std::string url = "http://omigamedev.com/panopainter/79516B99-8E67-40AD-B12F-149A5A9C2E15";
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std::string url = "http://panopainter.com/license/53C5DE19-7B8F-42B8-8399-C99D28B66401.php";
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//std::string url = "https://panopainter.com/license/E8EDC2FE-E1BD-4AB1-91BD-FCCD926739BD.php"; // wacom
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//std::string url = "https://panopainter.com/license/E8EDC2FE-E1BD-4AB1-91BD-FCCD926739BD.php"; // wacom
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//std::string url = "https://panopainter.com/license/A744FBA9-BC6C-43C8-BD24-0CCE24B3D985.php"; // others
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//std::string url = "https://panopainter.com/license/A744FBA9-BC6C-43C8-BD24-0CCE24B3D985.php"; // others
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@@ -265,7 +264,6 @@ bool App::check_license()
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return true;
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return true;
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}
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}
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return false;
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return false;
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*/
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}
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}
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void App::upload(std::string filename, std::string name, std::function<void(float)> progress)
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void App::upload(std::string filename, std::string name, std::function<void(float)> progress)
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@@ -340,12 +338,16 @@ void App::init()
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LOG("GL vendor: %s", glGetString(GL_VENDOR));
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LOG("GL vendor: %s", glGetString(GL_VENDOR));
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LOG("GL renderer: %s", glGetString(GL_RENDERER));
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LOG("GL renderer: %s", glGetString(GL_RENDERER));
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// GLint n_exts;
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GLint n_exts;
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// glGetIntegerv(GL_NUM_EXTENSIONS, &n_exts);
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glGetIntegerv(GL_NUM_EXTENSIONS, &n_exts);
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// for (int i = 0; i < n_exts; i++)
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for (int i = 0; i < n_exts; i++)
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// {
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{
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// LOG("%s", glGetStringi(GL_EXTENSIONS, i));
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std::string ext = (const char*)glGetStringi(GL_EXTENSIONS, i);
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// }
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if (ext.find("debug") != std::string::npos)
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{
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LOG("%s", glGetStringi(GL_EXTENSIONS, i));
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}
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}
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LOG("Screen Resolution: %dx%d", (int)width, (int)height);
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LOG("Screen Resolution: %dx%d", (int)width, (int)height);
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