Thin Windows runtime globals and legacy GLFW hooks
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@@ -78,6 +78,9 @@ Completed, blocked, and superseded task history moved to
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the queue is now ordered by code movement instead.
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Current slice:
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- `src/platform_windows/windows_runtime_shell.cpp` no longer keeps a separate
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retained `AppRuntime*`; the touched Windows lifecycle and main-thread task
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dispatch paths now derive runtime ownership directly from the owned app.
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- `src/platform_windows/windows_runtime_shell.cpp` now owns the Windows `App`
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through a retained `std::unique_ptr<App>`, so startup/early-return/convert
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paths no longer manage raw `new`/`delete` app lifetime manually.
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@@ -87,6 +90,9 @@ Current slice:
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- `src/platform_windows/windows_window_shell.cpp` now routes the touched
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key-map synchronization and VR close state through narrow helpers instead of
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carrying the broader retained window bundle live across the window-proc path.
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- `src/platform_legacy/legacy_platform_state.*` no longer exports the mutable
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retained GLFW hook bundle; Linux/Web fallback render-context, present, and
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app-close paths now route through narrow GLFW helper functions instead.
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- `scripts/automation/quiet-validate.ps1` now owns the recommended quiet
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checkpoint path and can bundle Windows build/test, Android/platform sweeps,
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and Apple remote compile gates into one compact JSON summary with
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