add glad to load OpenGL extensions

This commit is contained in:
2019-07-09 11:07:01 +02:00
parent 81b62d9a27
commit 4cbf0c47b4
20 changed files with 65 additions and 209 deletions

View File

@@ -136,19 +136,6 @@ struct StrokeSample
}
};
class BrushMesh
{
public:
GLuint buffers[3]{ 0 };
GLuint vao{ 0 };
struct instance_t { glm::mat4 mvp; float flow; };
int loc_flow = 0;
int loc_mvp = 0;
bool create();
void draw(const std::vector<StrokeSample>& samples, const glm::mat4& proj);
};
class Stroke
{
public: