Align platform build target matrix
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@@ -1254,7 +1254,11 @@ for Windows VS 2026/default, Windows clang-cl ASan, Linux clang, Android
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standard x64/arm64, Android Quest arm64, Android Focus/Wave arm64,
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Emscripten/WebGL, macOS, iOS device, and iOS simulator. `platform-build`
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automation now builds the current headless component matrix, including
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`pp_platform_api`, `pp_app_core`, app-core tests, and platform API tests.
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`pp_platform_api`, `pp_app_core`, platform API tests, brush-package tests, and
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the current app-core startup/file/document/brush/canvas/history/grid/toolbar/
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tools/about/preferences/status automation tests. The PowerShell wrapper also
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normalizes comma-separated `-Presets` and `-Targets` values for reliable
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machine-driven partial matrix checks.
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`package-smoke` now emits a structured package readiness matrix for Windows
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AppX, Android standard/Quest/Focus APKs, Apple bundles, and WebGL output, with
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blocked prerequisites tied to DEBT-0011. App/package entrypoints still need to
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@@ -2032,7 +2036,8 @@ Results:
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building remains blocked by DEBT-0011 until those targets are migrated to
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root CMake.
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- Android arm64 configured with NDK 29.0.14206865 through the platform-build
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wrapper and compiled headless foundation/tool/test targets.
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wrapper and compiled the refreshed headless component/test matrix, including
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the current app-core feature-surface automation tests.
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- Desktop VR drawing now routes generic OpenGL scissor/depth/blend state,
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blend/depth state snapshots and restores, depth clears, active texture units,
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and fallback 2D texture unbinds through tested renderer GL backend dispatch;
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