Trying to add history to the Fill tool
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@@ -106,6 +106,7 @@ public:
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void clear(const glm::vec4& color = { 1, 1, 1, 0 });
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void snapshot_save(std::string data_path);
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void snapshot_restore();
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void snap_history(const std::vector<int>& planes);
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void clear_context();
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void export_equirectangular(std::string data_path);
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void export_anim(std::string data_path);
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@@ -122,7 +123,7 @@ public:
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bool point_trace(glm::vec2 loc, glm::vec3& ray_origin, glm::vec3& ray_dir,
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glm::vec3& hit_pos, glm::vec3& hit_normal, int& out_plane_id);
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bool point_trace_plane(glm::vec2 loc, glm::vec3& ray_origin, glm::vec3& ray_dir,
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glm::vec3& hit_pos, glm::vec3& hit_normal, int plane_id);
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glm::vec3& hit_pos, glm::vec3& hit_normal, glm::vec2& hit_fb_pos, int plane_id);
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};
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class ActionStroke : public Action
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@@ -134,6 +135,7 @@ public:
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bool m_old_dirty[6];
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glm::ivec4 m_box[6];
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bool m_dirty[6];
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bool clear_layer = false;
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int m_layer_idx;
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Canvas* m_canvas;
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virtual void run() override
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@@ -142,6 +144,8 @@ public:
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}
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virtual void undo() override
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{
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if (clear_layer)
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m_canvas->m_layers[m_layer_idx].clear({ 0, 0, 0, 0 });
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for (int i = 0; i < 6; i++)
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{
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// empty data
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